Anode Mega Neutron Particle Cannon I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID7789
 PublishedTrue
Tech Level1
 Meta Level3.00 Level
Volume20.00 m3
Volume20.00 m3
Mass2,000.00 kg
Mass2,000.00 kg
Radius1,000.00
radius1,000.00
 Base Price595,840.00 ISK
Cargo
Capacity2.00 m3
Fitting
CPU usage49 tf
Powergrid Usage1,980 MW
Activation Cost10.83 GJ
Targeting
Signature Resolution40,000.00 m
Weapon
Damage Modifier4.23 x
Accuracy falloff 10,000.00 m
Optimal Range6,900.00 m
Rate of fire7.88 s
Turret Tracking5.20
accuracyBonus0.00
Reload Time5.00 s
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizelarge
Overloading
Required Thermodynamics Level1.00 Level
Heat Damage0.90 HP
Overload damage bonus15.00 %
 heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1
Output 
Tritanium20,490
Pyerite5,293
Mexallon1,938
Isogen516
Nocxium73
Zydrine2
Megacyte5
Basic reprocessing, not accounting for skills and other bonuses.
Other
 typeColorScheme11,331.00
Capacity2.00 m3
 slots1.00
 targetModule0.00
 mainColor8,627,698.00
Type Info
Type ID7789
Graphic ID21586
Group IDHybrid Weapon [74]
Meta Group IDTech I [1]
Race ID8
Faction Namegallentebase
Variation Parent Type ID573

Description

Particle blasters operate on a similar principle as the railgun except they fire a magnetically contained ball of subatomic particles. No other turret class can match the sheer destructive power of particle blasters, but due to the rapid dispersion of the containment field, it also has the worst range of all turrets.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.