Raysere's Modified Kinetic Armor Hardener
 Inventory group: Module > Armor Hardener
Variations
Market
Basic
- Mass:
 - 1 kg
 - Packaged volume:
 - 5 m3
 - Portion size:
 - 1
 
Tech Level: - 1
 
Meta Level: - 13
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0 m3
 
Volume: - 5 m3
 
Mass: - 1 kg
 
radius: - 10 m
 
Module
Cargo
Capacity: - 0 m3
 
Fitting
CPU usage: - 20 tf
 
Powergrid Usage: - 1 MW
 
Activation Cost: - 38 GJ
 
Required Skills
Overloading
Heat Damage: - 7 HP
 
Structure
Structure Hitpoints: - 40 HP
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 34,508 | 
| Pyerite | 27,433 | 
| Isogen | 2 | 
| Nocxium | 6 | 
| Megacyte | 1 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
Kinetic Damage Resistance Bonus: - -60.26 %
 
Overload hardening bonus: - 20 %
 
metaGroupID: - 5
 
Type Info
- Type ID:
 - 15054
 - Group ID:
 - Armor Hardener
 - Icon ID:
 - 20945
 - Market group ID:
 - Kinetic Armor Hardeners
 - Meta group ID:
 - Officer
 - Published:
 - true
 - Radius:
 - 10 m
 - Volume:
 - 5 m3
 
Description
An enhanced version of the standard kinetic armor plating. Uses advanced magnetic field generators to strengthen the Nanobot Plating integrity.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.