OLD Loki Offensive - Projectile Scoping Array
Inventory group: Commodity > Depricated Subsystems
Variations
Basic
- Mass:
- 800,000 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
- Tech Level:
- 3
- Meta Level:
- 1
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 40 m3
- Mass:
- 800,000 kg
- radius:
- 500 m
Cargo
- Capacity:
- 0 m3
Fitting
- Powergrid Output:
- 0 MW
- CPU Output:
- 0 tf
Drones
- Drone Capacity:
- 50 m3
- Drone Bandwidth:
- 25 Mbit/sec
Required Skills
Capacitor
- Capacitor Capacity:
- 0 GJ
Structure
- Structure Hitpoints:
- 40 HP
Manufacturing
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Warfare Computation Core | 7 |
Fullerene Intercalated Sheets | 1 |
Metallofullerene Plating | 1 |
Neurovisual Output Analyzer | 1 |
Nanowire Composites | 1 |
Fulleroferrocene Power Conduits | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- subSystemSlot:
- 128
- High Slot Modifier:
- 5 +
- Medium Slot Modifier:
- 0 +
- Low Slot Modifier:
- 1 +
- covertCloakCPUPenalty:
- 10000
Type Info
- Type ID:
- 30133
- Graphic ID:
- 3692
- Group ID:
- Depricated Subsystems
- Icon ID:
- 3641
- Meta group ID:
- 14
- Race ID:
- 2
- Radius:
- 500 m
- Sof faction name:
- minmatarbase
- Volume:
- 40 m3
Description
This subsystem is obsolete and has been replaced by newer technology
Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare.
Subsystem Skill Bonus:
7.5% bonus to medium projectile turret rate of fire per level
10% bonus to medium projectile falloff per level.