Capital Projectile Collision Accelerator I
Market group: Ship and Module Modifications > Rigs > Projectile Weapon Rigs > Capital Projectile Weapon Rigs
Inventory group: Module > Rig Projectile Weapon
Variations
Type | |||
---|---|---|---|
Capital Projectile Collision Accelerator I | Tech I | ||
Capital Projectile Collision Accelerator II | Tech II |
Market
Basic
- Mass:
- 200 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
Structure Hitpointshp:
- 40 HP
Capacitycapacity:
- 0 m3
Volumevolume:
- 40 m3
Massmass:
- 200 kg
radius:
- 100 m
Cargo
Capacitycapacity:
- 0 m3
Rigging
Rig SizerigSize:
- x-large
Weapon
Ammunition
Structure
Structure Hitpointshp:
- 40 HP
Produced from
- Blueprint manufacturing:
- Capital Projectile Collision Accelerator I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Smashed Trigger Unit | 578 |
Charred Micro Circuit | 444 |
Fried Interface Circuit | 689 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Drawbackdrawback:
- 10 %
Type Info
- Type ID:
- 31684
- Group ID:
- Rig Projectile Weapon
- Icon ID:
- 3201
- Market group ID:
- Capital Projectile Weapon Rigs
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 100 m
- Volume:
- 40 m3
Description
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.