Capital Projectile Collision Accelerator I
Market group: Ship and Module Modifications > Rigs > Projectile Weapon Rigs > Capital Projectile Weapon Rigs
Inventory group: Module > Rig Projectile Weapon
Variations
Market
Basic
- Mass:
- 200 kg
- Packaged volume:
- 40 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 40 HP
- Capacity:
- 0 m3
- Volume:
- 40 m3
- Mass:
- 200 kg
- radius:
- 100 m
Cargo
- Capacity:
- 0 m3
Rigging
- Rig Size:
- x-large
Weapon
- Damage Modifier:
- 1.1 x
Ammunition
Structure
- Structure Hitpoints:
- 40 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Smashed Trigger Unit | 578 |
Charred Micro Circuit | 444 |
Fried Interface Circuit | 689 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
Industry
Adam4Eve Material InfluenceOther
- rate of fire bonus:
- 1 %
- CPU Need Bonus:
- 0 %
- Falloff Bonus:
- 0 %
- Optimal Range Bonus:
- 0 %
- Drawback:
- 10 %
- Calibration cost:
- 200
Type Info
- Type ID:
- 31684
- Group ID:
- Rig Projectile Weapon
- Icon ID:
- 3201
- Market group ID:
- Capital Projectile Weapon Rigs
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 100 m
- Volume:
- 40 m3
Description
This ship modification is designed to increase a ship's projectile turret damage output at the expense of increased power grid need for projectile weapons.
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
The drawbacks of fitting this rig may be reduced by training the Projectile Weapon Rigging skill.