Mobile Depot
Basic
- Mass:
- 10,000 kg
- Packaged volume:
- 50 m3
- Portion size:
- 1
Reprocessing
- Portion size:
- 1
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
Manufacturing time:3h 20mCopy time:2h 40mMaterial research:1h 10mTime research:1h 10mType Info
- Type ID:
- 33474
- Capacity:
- 3,000 m3
- Graphic ID:
- 20390
- Meta group ID:
- 1
- Published:
- true
- Radius:
- 50 m
- Sof faction name:
- genericmetal
- Sound ID:
- 20133
- Volume:
- 50 m3
Description
The mobile depot provides capsuleers with their very own base in space. It won't offer protection, but once deployed and activated it can allow the capsuleer to store their most valuable belongings and to refit their ship while exploring far and wide across New Eden.
Once launched into space a mobile depot takes one minute to activate, during which time it is extremely vulnerable to attack. If a fully activated mobile depot with high shields comes under attack, it will enter a 48 hour reinforcement period once damaged below 25% shield hitpoints. During this reinforcement period the depot does not provide refitting services and cannot receive new cargo, however existing cargo can be removed and the depot can still be scooped into a ship by its owner.
May not be deployed within 6km of another Mobile Depot, 50km of Stargates, Stations or Upwell Structures, 40km of a Starbase, or within 75km of a Moon Mining Beacon.
Automatically decays if abandoned for thirty days.