Skirmish Command Burst II
Inventory group: Module > Command Burst
Variations
Type | ||
---|---|---|
Skirmish Command Burst I | Tech I | |
Skirmish Command Burst II | Tech II |
Market
Basic
- Packaged volume:
- 60 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 40 HP
- Capacity:
- 3 m3
- Volume:
- 60 m3
- Mass:
- 0 kg
- radius:
- 1 m
Module
Cargo
- Capacity:
- 3 m3
Fitting
- CPU usage:
- 55 tf
- Powergrid Usage:
- 110 MW
- Activation Cost:
- 25 GJ
Weapon
- Optimal Range:
- 15,000 m
- Reload Time:
- 1m
Required Skills
(x1)
[5]
(x2)
[5]
(x1)
[1]
(x5)
[1]
(x1)
[1]
(x2)
[5]
(x1)
[1]
Structure
- Structure Hitpoints:
- 40 HP
Usage
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 949 |
Isogen | 111 |
Nocxium | 56 |
Megacyte | 22 |
Synthetic Synapses | 3 |
Transmitter | 12 |
Morphite | 5 |
Nanomechanical Microprocessor | 10 |
Photon Microprocessor | 2 |
Nanotransistors | 33 |
Hypersynaptic Fibers | 17 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Skirmish Command Burst II Blueprint
Industry
Adam4Eve Material InfluenceOther
- Disallow Tethering:
- true
- Disallow Docking:
- true
- warfareBuff1Value:
- 1.25
- warfareBuff2Value:
- 1.25
- warfareBuff3Value:
- 1.25
- warfareBuff4Value:
- 1.25
Type Info
- Type ID:
- 43556
- Capacity:
- 3 m3
- Group ID:
- Command Burst
- Icon ID:
- 21704
- Market group ID:
- Command Bursts
- Meta group ID:
- 2
- Published:
- true
- Radius:
- 1 m
- Volume:
- 60 m3
Description
This module can be loaded with a variety of Skirmish Command Burst Charges to project a field of beneficial nanites over fleet members, improving their hit-and-run capabilities.
+25% bonus to the effect strength of Skirmish Command Burst charges launched from this module.