♦ Vigil
Defenses
Basic
- Mass:
- 1,080,000 kg
- Packaged volume:
- 17,400 m3
- Portion size:
- 1
Structure Hitpoints:
- 375 HP
Capacity:
- 250 m3
Volume:
- 17,400 m3
Mass:
- 1,080,000 kg
radius:
- 29 m
Offenses
NPC
entityFactionLoss:
- 0.001
Cargo
Capacity:
- 250 m3
Targeting
Maximum Targeting Range:
- 81,250 m
Ladar Sensor Strength:
- 14 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 46 m
Scan Resolution:
- 700 mm
Navigation
Maximum Velocity:
- 1,272 m/sec
Inertia Modifier:
- 2.1735 x
Capacitor
Capacitor Capacity:
- 294 GJ
Capacitor Recharge time:
- 1m 37.5s
Shield
Shield Capacity:
- 2,376 HP
Shield recharge time:
- 7m 48.75s
shieldUniformity:
- 0.75
Shield EM Damage Resistance:
- 32.5%
Armor
Armor Hitpoints:
- 375 HP
Armor Thermal Damage Resistance:
- 43.125%
Armor Kinetic Damage Resistance:
- 34.375%
Structure
Structure Hitpoints:
- 375 HP
Structure EM Damage Resistance:
- 56.45%
Industry
Adam4Eve Material InfluenceOther
charge:
- 0 GJ
Missile Damage Bonus:
- 2.75 x
gfxTurretID:
- 8089
gfxBoosterID:
- 394
shieldCharge:
- 0
Rate of fire:
- 10.404s
Missile Velocity Bonus:
- 1.5 x
Missile Flight Time Bonus:
- 1.5 x
Explosion Radius Bonus:
- 0.75 %
Explosion Velocity Bonus:
- 1.5 %
behaviorTargetPainterRange:
- 74,250 m
behaviorTargetPainterFalloff:
- 123,750 m
Description
The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.