♦ Vigil
Defenses
Basic
- Mass:
- 1,080,000 kg
- Packaged volume:
- 17,400 m3
- Portion size:
- 1
- Structure Hitpoints:
- 375 HP
- Capacity:
- 250 m3
- Volume:
- 17,400 m3
- Mass:
- 1,080,000 kg
- radius:
- 29 m
Offenses
NPC
- entityFactionLoss:
- 0.001
Cargo
- Capacity:
- 250 m3
Targeting
- Maximum Targeting Range:
- 81,250 m
- Ladar Sensor Strength:
- 14 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 46 m
- Scan Resolution:
- 700 mm
Navigation
- Maximum Velocity:
- 1,272 m/sec
- Inertia Modifier:
- 2.1735 x
Capacitor
- Capacitor Capacity:
- 294 GJ
- Capacitor Recharge time:
- 1m 37.5s
Shield
- Shield Capacity:
- 2,376 HP
- Shield recharge time:
- 7m 48.75s
- shieldUniformity:
- 0.75
- Shield EM Damage Resistance:
- 32.5%
Armor
- Armor Hitpoints:
- 375 HP
- Armor Thermal Damage Resistance:
- 43.125%
- Armor Kinetic Damage Resistance:
- 34.375%
Structure
- Structure Hitpoints:
- 375 HP
- Structure EM Damage Resistance:
- 56.45%
Industry
Adam4Eve Material InfluenceOther
- charge:
- 0 GJ
- Missile Damage Bonus:
- 2.75 x
- gfxTurretID:
- 8089
- gfxBoosterID:
- 394
- shieldCharge:
- 0
- Rate of fire:
- 10.404s
- Missile Velocity Bonus:
- 1.5 x
- Missile Flight Time Bonus:
- 1.5 x
- Explosion Radius Bonus:
- 0.75 %
- Explosion Velocity Bonus:
- 1.5 %
- behaviorTargetPainterRange:
- 74,250 m
- behaviorTargetPainterFalloff:
- 123,750 m
Description
The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.