Production

Advanced Capital Ship Construction
Skill required for the manufacturing of certain advanced capital ships. 1% reduction in manufacturing time for all items requiring Advanced Capital Ship Construction per level.
Advanced Industrial Ship Construction
Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.
Advanced Industry
Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
Advanced Large Ship Construction
Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
Advanced Mass Production
Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.
Advanced Medium Ship Construction
Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.
Advanced Small Ship Construction
Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
Amarr Tech
Grants +5% reduction in Amarr equipment production time.
Caldari Tech
Grants +5% reduction in Caldari equipment production time.
Capital Ship Construction
Skill required for the manufacturing of capital ships.
Drug Manufacturing
Needed to manufacture boosters.
Gallente Tech
Grants +5% reduction in Gallente equipment production time.
Industry
Allows basic operation of factories. 4% reduction in manufacturing time per skill level.
Mass Production
Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Minmatar Tech
Grants +5% reduction in Minmatar equipment production time.
Mobile Factory Operation
Outpost Construction
Skill required for the manufacturing of player controllable outposts.
Supply Chain Management
Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which manufacturing jobs can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.