Target Painter II
 Inventory group: Module > Target Painter
Variations
| Type | |||||||
|---|---|---|---|---|---|---|---|
| Target Painter I | Tech I | 20 tf | 1 MW | 5s | 30,000 m | ||
| Peripheral Compact Target Painter | Tech I | 16 tf | 1 MW | 5s | 30,000 m | ||
| Parallel Enduring Target Painter | Tech I | 20 tf | 1 MW | 5s | 30,000 m | ||
| Phased Scoped Target Painter | Tech I | 20 tf | 1 MW | 5s | 33,000 m | ||
| Target Painter II | Tech II | 24 tf | 1 MW | 5s | 36,000 m | ||
| 'Inception' Target Painter | Storyline | 14 tf | 1 MW | 5s | 36,000 m | ||
| Republic Fleet Target Painter | Faction | 20 tf | 1 MW | 5s | 36,000 m | ||
| Domination Target Painter | Faction | 20 tf | 1 MW | 5s | 36,000 m | ||
| Tisiphone's Modified Target Painter | Officer | 20 tf | 1 MW | 5s | 39,000 m | 
Market
Basic
- Packaged volume:
 - 5 m3
 - Portion size:
 - 1
 
Tech Level: - 2
 
Meta Level: - 5
 
Structure Hitpoints: - 40 HP
 
Capacity: - 0 m3
 
Volume: - 5 m3
 
Mass: - 0 kg
 
radius: - 500 m
 
Module
Cargo
Capacity: - 0 m3
 
Fitting
CPU usage: - 24 tf
 
Powergrid Usage: - 1 MW
 
Activation Cost: - 12 GJ
 
Weapon
Optimal Range: - 36,000 m
 
Required Skills
Overloading
Heat Damage: - 2 HP
 
Structure
Structure Hitpoints: - 40 HP
 
Produced from
- Blueprint manufacturing:
 - Target Painter II Blueprint
 
Engineering Rig
- Source rigs (manufacturing):
 
Reprocessing
- Portion size:
 - 1
 
| Output | Quantity | 
|---|---|
| Tritanium | 840 | 
| Pyerite | 183 | 
| Mexallon | 470 | 
| Isogen | 4 | 
| Megacyte | 4 | 
| Miniature Electronics | 5 | 
| Gravimetric Sensor Cluster | 9 | 
| Quantum Microprocessor | 5 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
 - Adam4Eve Material Influence
 
Other
Effectiveness Falloff: - 90,000 m
 
remoteResistanceID: - Target Painter Resistance
 
Type Info
- Type ID:
 - 19806
 - Group ID:
 - Target Painter
 - Icon ID:
 - 2983
 - Market group ID:
 - Target Painters
 - Meta group ID:
 - Tech II
 - Published:
 - true
 - Radius:
 - 500 m
 - Volume:
 - 5 m3
 
Description
A targeting subsystem that projects an electronic "Tag" on the target thus making it easier to target and hit. 
Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.