OLD Loki Offensive - Turret Concurrence Registry

Defenses
Structure
40 HP
Basic
 Type ID30132
 PublishedFalse
Tech Level3
 Meta Level1 Level
Volume40 m3
Mass800,000 kg
radius500
Cargo
Capacity0 m3
Fitting
Powergrid Output0 MW
CPU Output0 tf
Capacitor Capacity0 GJ
Drones
Drone Capacity0 m3
Drone Bandwidth0 Mbit/sec
Reprocessing
 Portion Size1
Output 
Warfare Computation Core3
Basic reprocessing, not accounting for skills and other bonuses.
Other
 Module or subsystem is obsolete1
 subsystemBonusMinmatarOffensive10
 subsystemBonusMinmatarOffensive210
 subsystemBonusMinmatarOffensive37.5
Capacity0 m3
 covertCloakCPUPenalty10,000
Restricted to Ship TypeLoki
subSystemSlot128
Launcher Hardpoint Modifier0 +
Turret Hardpoint Modifier5 +
Low Slot Modifier1 +
Medium Slot Modifier0 +
High Slot Modifier5 +
Type Info
Type ID30132
Graphic ID3691
Group IDDepricated Subsystems [955]
Meta Group IDTech III [14]
Race ID2
Faction Nameminmatarbase

Description

This subsystem is obsolete and has been replaced by newer technology

Increasing the tracking capabilities of projectile weaponry has never been an easy task, yet the introduction of Sleeper technology has made this job more achievable. This registry is based on the idea of concurrence, where firing mechanisms can recycle energy among multiple turret emissions. This recycled energy is not only sustainable, but more powerful as well, a marvel considering its normal power output relative to other turret systems. Projectile turrets can be modified to use this surplus power to not only augment projectile damage output, but also to make minute adjustments on the fly, offering increasing tracking speed and optimal range.

Subsystem Skill Bonus:
10% bonus to medium projectile turret damage per level
10% bonus to medium projectile turret optimal range per level
7.5% bonus to medium projectile turret tracking per level