OLD Loki Offensive - Turret Concurrence Registry

Defenses
Structure
40 HP
Basic
Volume40.00 m3
Mass800,000.00 kg
Tech Level3.00 Level
 PublishedFalse
Cargo
Capacity0.00 m3
Fitting
Powergrid Output0.00 MW
CPU Output0.00 tf
Capacitor Capacity0.00 GJ
Drones
Drone Capacity0.00 m3
Drone Bandwidth0.00 Mbit/sec
Reprocessing
 Portion Size1.00
Output 
Warfare Computation Core3
Basic reprocessing, not accounting for skills and other bonuses.
Other
 Meta Level1.00 Level
 Module or subsystem is obsolete1.00
 subsystemBonusMinmatarOffensive10.00
 subsystemBonusMinmatarOffensive210.00
 subsystemBonusMinmatarOffensive37.50
Capacity0.00 m3
Mass800,000.00 kg
Volume40.00 m3
 covertCloakCPUPenalty10,000.00
Restricted to Ship TypeLoki
subSystemSlot128.00
Launcher Hardpoint Modifier0.00 +
Turret Hardpoint Modifier5.00 +
Low Slot Modifier1.00 +
Medium Slot Modifier0.00 +
High Slot Modifier5.00 +
radius500.00

Description

This subsystem is obsolete and has been replaced by newer technology

Increasing the tracking capabilities of projectile weaponry has never been an easy task, yet the introduction of Sleeper technology has made this job more achievable. This registry is based on the idea of concurrence, where firing mechanisms can recycle energy among multiple turret emissions. This recycled energy is not only sustainable, but more powerful as well, a marvel considering its normal power output relative to other turret systems. Projectile turrets can be modified to use this surplus power to not only augment projectile damage output, but also to make minute adjustments on the fly, offering increasing tracking speed and optimal range.

Subsystem Skill Bonus:
10% bonus to medium projectile turret damage per level
10% bonus to medium projectile turret optimal range per level
7.5% bonus to medium projectile turret tracking per level