150mm Railgun I

Defenses
Structure
40 HP
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume5.00 m3
Mass500.00 
Tech Level1.00 
 Base Price15,000.00 
 PublishedTrue
Cargo
Capacity0.00 m3
Fitting
CPU usage24.00 
Powergrid Usage9.00 
Activation Cost2.34 
Weapon
Damage Modifier3.02 
Accuracy falloff 6,000.00 
Optimal Range12,000.00 
Rate of fire4.25 
Turret Tracking73.50
accuracyBonus0.00
Reload Time5.00 
Charges Per Cycle1.00
Used with (Charge Group)Hybrid Charge
Ammunition
Charge sizesmall
Overloading
Required Thermodynamics Level1.00 
Heat Damage1.00 
heatAbsorbtionRateModifier0.01
Reprocessing
 Portion Size1.00
Output 
Tritanium1,364
Pyerite74
Mexallon85
Zydrine2
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Meta Level0.00 
Overload rate of fire bonus-15.00 
 typeColorScheme11,324.00
Capacity0.10 m3
Mass500.00 
Volume5.00 m3
Signature Resolution40,000.00 
 targetModule0.00
 slots1.00
radius10.00
 mainColor8,627,698.00

Description

This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.