Dual Light Pulse Laser II
Inventory group: Module > Energy Weapon
Variations
Type | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|
Dual Light Pulse Laser I | Tech I | 8 tf | 6 MW | 4,725 m | ||
Dual Modal Pulse Laser I | Tech I | 6 tf | 6 MW | 5,198 m | ||
Dual Afocal Pulse Maser I | Tech I | 7 tf | 6 MW | 4,961 m | ||
Dual Modulated Pulse Energy Beam I | Tech I | 6 tf | 6 MW | 5,670 m | ||
Dual Anode Pulse Particle Stream I | Tech I | 7 tf | 6 MW | 5,434 m | ||
Dual Light Pulse Laser II | Tech II | 8 tf | 7 MW | 5,670 m | ||
Dark Blood Dual Light Pulse Laser | Faction | 6 tf | 7 MW | 5,906 m | ||
True Sansha Dual Light Pulse Laser | Faction | 6 tf | 7 MW | 5,906 m | ||
Ammatar Navy Dual Light Pulse Laser | Faction | 6 tf | 7 MW | 5,906 m | ||
Imperial Navy Dual Light Pulse Laser | Faction | 6 tf | 7 MW | 5,906 m |
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 5
Structure Hitpoints:
- 40 HP
Capacity:
- 1 m3
Volume:
- 5 m3
Mass:
- 500 kg
radius:
- 1 m
Cargo
Capacity:
- 1 m3
Fitting
CPU usage:
- 8 tf
Powergrid Usage:
- 7 MW
Activation Cost:
- 3 GJ
Targeting
Signature Resolution:
- 40,000 m
Weapon
Damage Modifier:
- 2.4 x
Accuracy falloff:
- 2,000 m
Optimal Range:
- 5,670 m
Rate of fire:
- 2.7s
Turret Tracking:
- 273.75
Reload Time:
- 0s
Ammunition
Charge size:
- small
Required Skills
(x1)
[1]
(x1)
[5]
(x1)
[1]
(x3)
[1]
(x1)
[5]
(x1)
[1]
(x2)
[3]
(x1)
[2]
Overloading
Heat Damage:
- 1 HP
Overload damage bonus:
- 15 %
Structure
Structure Hitpoints:
- 40 HP
Produced from
- Blueprint manufacturing:
- Dual Light Pulse Laser II Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 1,102 |
Pyerite | 113 |
Mexallon | 4 |
Nocxium | 2 |
Zydrine | 2 |
Robotics | 1 |
Morphite | 3 |
Laser Focusing Crystals | 6 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots:
- 1
targetModule:
- 0
typeColorScheme:
- 11314
Type Info
- Type ID:
- 3001
- Capacity:
- 1 m3
- Graphic ID:
- 11215
- Group ID:
- Energy Weapon
- Icon ID:
- 350
- Market group ID:
- Small
- Meta group ID:
- Tech II
- Published:
- true
- Radius:
- 1 m
- Sof faction name:
- sarum
- Volume:
- 5 m3
Description
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.