Dual Modal Pulse Laser I
Inventory group: Module > Energy Weapon
Variations
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 2
Structure Hitpoints:
- 40 HP
Capacity:
- 1 m3
Volume:
- 5 m3
Mass:
- 500 kg
radius:
- 1 m
Cargo
Capacity:
- 1 m3
Fitting
CPU usage:
- 6 tf
Powergrid Usage:
- 6 MW
Activation Cost:
- 2 GJ
Targeting
Signature Resolution:
- 40,000 m
Weapon
Damage Modifier:
- 2.2 x
Accuracy falloff:
- 2,000 m
Optimal Range:
- 5,198 m
Rate of fire:
- 2.7s
Turret Tracking:
- 273.75
Reload Time:
- 0s
Ammunition
Charge size:
- small
Required Skills
Overloading
Heat Damage:
- 1 HP
Overload damage bonus:
- 15 %
Structure
Structure Hitpoints:
- 40 HP
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 496 |
Pyerite | 51 |
Mexallon | 2 |
Nocxium | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
slots:
- 1
targetModule:
- 0
typeColorScheme:
- 11313
Type Info
- Type ID:
- 5215
- Capacity:
- 1 m3
- Graphic ID:
- 11117
- Group ID:
- Energy Weapon
- Icon ID:
- 350
- Market group ID:
- Small
- Meta group ID:
- 1
- Published:
- true
- Race ID:
- 1
- Radius:
- 1 m
- Sof faction name:
- amarrbase
- Volume:
- 5 m3
Description
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon.
Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.