 Keepstar
 Keepstar
Traits
Type Bonuses
Role Bonuses
- 25 % bonus to all structure combat rig effects
- 25 % reduction in citadel service module fuel consumption
- 30 % bonus to the rate of fire and capacitor consumption of Standup Burst Projectors and Guided Bomb Launchers
- While this structure has at least one online service module it enters full power mode and will gain increased shield and armor hitpoints and an extra reinforcement cycle
- New Keepstars may not be anchored within highsec space
- This structure requires a Keepstar Upwell Quantum Core to be installed for anchoring to complete
Variations
| Type | |||
|---|---|---|---|
| Keepstar | Tech I | ||
| Upwell Palatine Keepstar | Faction | 
Market
Basic
- Mass:
- 50,000,000,000 kg
- Packaged volume:
- 800,000 m3
- Portion size:
- 1
 Structure Hitpoints: Structure Hitpoints:
- 108,000,000 HP
 Capacity: Capacity:
- 0 m3
 Volume: Volume:
- 800,000 m3
 Mass: Mass:
- 50,000,000,000 kg
 radius: radius:
- 150,000 m
 Banned in High Sec Space: Banned in High Sec Space:
- true
Resistances
 Capacitor Warfare Resistance: Capacitor Warfare Resistance:
- 99.999%
 Weapon Disruption Resistance: Weapon Disruption Resistance:
- 99.999%
 Stasis Webifier Resistance: Stasis Webifier Resistance:
- 99.999%
 Capacitor Warfare Resistance: Capacitor Warfare Resistance:
- 99.999%
Cargo
 Capacity: Capacity:
- 0 m3
Fitting
 Powergrid Output: Powergrid Output:
- 4,800,000 MW
 CPU Output: CPU Output:
- 55,000 tf
 High Slots: High Slots:
- 8
 Medium Slots: Medium Slots:
- 6
 Low Slots: Low Slots:
- 5
Rigging
 Rig Slots: Rig Slots:
- 3
 Rig Slots: Rig Slots:
- 3
 Rig Size: Rig Size:
- x-large
 Calibration: Calibration:
- 400 points
Player Structure
 Maximum tethering range: Maximum tethering range:
- 10,000 m
 Shield Damage Limit (per second): Shield Damage Limit (per second):
- 135,000,000 HP
 Armor Damage Limit (per second): Armor Damage Limit (per second):
- 75,000 HP
 Structure Damage Limit (per second): Structure Damage Limit (per second):
- 75,000 HP
 structureRoleBonus: structureRoleBonus:
- 25 %
 structureServiceRoleBonus: structureServiceRoleBonus:
- -25 %
Targeting
 Maximum Targeting Range: Maximum Targeting Range:
- 400,000 m
 Ladar Sensor Strength: Ladar Sensor Strength:
- 500 points
 Magnetometric Sensor Strength: Magnetometric Sensor Strength:
- 500 points
 RADAR Sensor Strength: RADAR Sensor Strength:
- 500 points
 Gravimetric Sensor Strength: Gravimetric Sensor Strength:
- 500 points
 Signature Radius: Signature Radius:
- 150,000 m
 Scan Resolution: Scan Resolution:
- 40 mm
 scanSpeed: scanSpeed:
- 2.5s
Fighters
 Fighter Hangar Capacity: Fighter Hangar Capacity:
- 400,000 m3
Capacitor
 Capacitor Capacity: Capacitor Capacity:
- 600,000 GJ
Shield
 Shield Capacity: Shield Capacity:
- 33,750,000 HP
 Shield recharge time: Shield recharge time:
- 11574d 1h 46m 39.999s
Armor
 Armor Hitpoints: Armor Hitpoints:
- 27,000,000 HP
Structure
 Structure Hitpoints: Structure Hitpoints:
- 108,000,000 HP
Usage
- Can be fitted with:
- Standup Arcing Vorton Projector I
- Can be fitted with:
- Standup Market Hub I
- Can be fitted with:
- Standup Guided Bomb Launcher I
- Can be fitted with:
- Standup Point Defense Battery I
- Can be fitted with:
- Standup Gravitational Transportation Field Oscillator
- Can be fitted with:
- Standup Remote Beacon Burst Projector
- Can be fitted with:
- Standup Guided Bomb Launcher II
- Can be fitted with:
- Standup Point Defense Battery II
- Can be fitted with:
- Standup Capital Shipyard I
Produced from
- Blueprint manufacturing:
- Keepstar Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 charge: charge:
- 0 GJ
 uniformity: uniformity:
- 1
 shieldCharge: shieldCharge:
- 0
 Theoretical Maximum Targeting Range: Theoretical Maximum Targeting Range:
- 490,000 m
 hackable: hackable:
- true
 Sensor Warfare Resistance: Sensor Warfare Resistance:
- 99.999%
 Remote Logistics Impedance: Remote Logistics Impedance:
- 99.999%
 ECM Resistance: ECM Resistance:
- 99.999%
 Maximum cargo deposit range: Maximum cargo deposit range:
- 10,000 m
 DPS threshold to pause shield repair: DPS threshold to pause shield repair:
- 7,500 HP
 DPS threshold to pause armor repair: DPS threshold to pause armor repair:
- 7,500 HP
 DPS threshold to pause hull repair: DPS threshold to pause hull repair:
- 7,500 HP
Type Info
- Type ID:
- 35834
- Graphic ID:
- 21139
- Group ID:
- Citadel
- Market group ID:
- Standard Citadels
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 150,000 m
- Sound ID:
- 20233
- Volume:
- 800,000 m3
Description
Envisaged as the flagship product in the Upwell Consortium's Citadel range of space stations, the Keepstar has been designed for the most important and largest-scale of operations in space, such as providing a fully-featured home for large alliances, and even coalitions, or as a key element in the fortification of large territorial empires.
The Keepstar has been built with new spaceship tethering technology as standard, and it will accommodate all size classes of ship, including 'supercapital' vessels, in its internal docking bays. The defensive capabilities of the Keepstar are formidable and are highly enhanced in lower security star systems with the ability to mount area effect and 'doomsday' weapons. The Keepstar can be configured using Upwell's Standup brand service and structure modules so as to serve the specific needs of the structure operator. Further adjustment of the hardware of the Keepstar can be achieved by installed Standup XL-Set rigs to optimize the specific role of the citadel.
On June 14th YC125 CONCORD updated the capsuleer structure regulations to disallow the anchoring of any new XL structures in highsec space. XL structures that were anchored before this date will not be affected by this change unless they are unanchored.







