Dual Modal Light Laser I
Inventory group: Module > Energy Weapon
Variations
Market
Basic
- Mass:
- 500 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 2
- Structure Hitpoints:
- 40 HP
- Capacity:
- 1 m3
- Volume:
- 5 m3
- Mass:
- 500 kg
- radius:
- 1 m
Cargo
- Capacity:
- 1 m3
Fitting
- CPU usage:
- 9 tf
- Powergrid Usage:
- 7 MW
- Activation Cost:
- 4 GJ
Targeting
- Signature Resolution:
- 40,000 m
Weapon
- Damage Modifier:
- 3.3 x
- Accuracy falloff:
- 2,000 m
- Optimal Range:
- 10,588 m
- Rate of fire:
- 4s
- Turret Tracking:
- 117
- Reload Time:
- 0s
Ammunition
- Charge size:
- small
Required Skills
Overloading
- Heat Damage:
- 1 HP
Structure
- Structure Hitpoints:
- 40 HP
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 784 |
Pyerite | 2 |
Mexallon | 35 |
Isogen | 6 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- slots:
- 1
- targetModule:
- 0
- Overload rate of fire bonus:
- -15 %
- typeColorScheme:
- 11313
Type Info
- Type ID:
- 6631
- Capacity:
- 1 m3
- Graphic ID:
- 11110
- Group ID:
- Energy Weapon
- Icon ID:
- 352
- Market group ID:
- Small
- Meta group ID:
- 1
- Published:
- true
- Race ID:
- 1
- Radius:
- 1 m
- Sof faction name:
- amarrbase
- Volume:
- 5 m3
Description
This light beam laser uses two separate laser focusing systems to reduce the cool down period between shots. Good short to medium range weapon.
Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.