Crusader

Amarr Frigate bonuses per level

10.0 % reduction in Small Energy Turret activation cost.
10.0 % bonus to Small Energy Turret damage.

Interceptors bonuses per level

7.5 % bonus to Small Energy Turret tracking speed.
15.0 % reduction in Microwarpdrive signature radius penalty.

Role bonuses

80.0 % reduction in Propulsion Jamming systems activation cost.
100.0 % bonus to the benefits of overheating Afterburners and Microwarpdrives.
Defenses
Shield
225 HP
uniformity: 25%
0%
20%
40%
60%
Armor
575 HP
uniformity: 25%
50%
35%
25%
30%
Structure
525 HP
uniformity: 0%
33%
33%
33%
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume28,100.00 m3
Repackaged Volume2,500.00 m3
Mass1,050,000.00 kg
Tech Level2.00 Level
 PublishedTrue
Variations
Tech I
Tech II
Cargo
Capacity90.00 m3
Fitting
Powergrid Output48.00 MW
CPU Output145.00 tf
Capacitor Capacity415.00 GJ
Capacitor Recharge time311.25 s
Turret Hardpoints4.00 hardpoints
Launcher Hardpoints0.00 hardpoints
High Slots4.00 
Medium Slots2.00 
Low Slots4.00 
Rig Slots2.00 
 Rig Sizesmall
Calibration400.00 points
Targeting
Maximum Locked Targets5.00
Maximum Targeting Range25,000.00 m
Ladar Sensor Strength0.00 points
Magnetometric Sensor Strength0.00 points
RADAR Sensor Strength10.00 points
Gravimetric Sensor Strength0.00 points
Signature Radius32.00 m
Scan Resolution975.00 mm
scanSpeed2.00 s
Navigation
Maximum Velocity455.00 m/sec
Warp Speed Multiplier8.00 x
Inertia Modifier3.20 x
Drones
Drone Capacity0.00 m3
Drone Bandwidth0.00 Mbit/sec
Insurance
Industry
Produced by
Crusader Blueprint (Manufacturing)
Other
Rig Slots2.00 
 gfxBoosterID394.00
 propulsionGraphicID394.00
Ship Warp Speed1.00 AU/s
Item Damage0.00 HP
Heat Attenuation0.63
heatAttenuationLow0.63
heatAttenuationMed0.25
 Meta Level5.00 Level
Power Load0.00 MW
 Overheat Bonus100.00 %
 typeColorScheme11,350.00
 warpFactor0.00
Shield recharge time625.00 s
 uniformity1.00
Capacity90.00 m3
Mass1,050,000.00 kg
Volume28,100.00 m3
CPU Load0.00 tf
 powerToSpeed1.00
charge0.00 GJ
radius27.00
 warpCapacitorNeed0.00
 mainColor16,777,215.00
maxPassengers8.00
shieldCharge0.00
eliteBonusInterceptor-15.00
shipBonus2AF-10.00
shipBonusAF10.00
shipScanResistance0.00 %
eliteBonusInterceptor27.50
minTargetVelDmgMultiplier0.05
maxDirectionalVelocity3,000.00
 entosisCPUPenalty10,000.00
 fwLpKill50.00
heatDissipationRateHi0.01
heatCapacityHi100.00
heatDissipationRateMed0.01
heatCapacityMed100.00
heatDissipationRateLow0.01
eliteBonusInterceptorRole-80.00
heatGenerationMultiplier1.00
heatCapacityLow100.00

Description

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.