https://everef.net/type/17709Ships / Cruisers / Faction Cruisers / Navy Faction1.085E7KGM

Omen Navy Issue

Amarr Cruiser bonuses per level

10.0 % bonus to Medium Energy Turret damage.
10.0 % bonus to Medium Energy Turret optimal range.
Defenses
Shield
Shield Capacity1800.0Hitpoints1,800 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.8Inverse Absolute Percent
20%
Shield Kinetic Damage Resistance0.6Inverse Absolute Percent
40%
Shield Explosive Damage Resistance0.5Inverse Absolute Percent
50%
Armor
Armor Hitpoints2550.0Hitpoints2,550 HP
uniformity: 25%
Armor EM Damage Resistance0.5Inverse Absolute Percent
50%
Armor Thermal Damage Resistance0.65Inverse Absolute Percent
35%
Armor Kinetic Damage Resistance0.75Inverse Absolute Percent
25%
Armor Explosive Damage Resistance0.8Inverse Absolute Percent
20%
Structure
Structure Hitpoints2250.0Hitpoints2,250 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume101000.0MTQ101,000.00 m3
Repackaged Volume10000.0MTQ10,000.00 m3
Mass1.085E7KGM10,850,000.00 kg
Meta Level7.0Level7.00 Level
Tech Level1.0Level1.00 Level
 Published1.0BooleanTrue
Variations
Tech I
Faction
  • Omen Navy Issue
Tech II
Cargo
Capacity400.0MTQ400.00 m3
Fitting
Powergrid Output960.0MAW960.00 MW
CPU Output335.0Teraflops335.00 tf
Capacitor Capacity1650.0GV1,650.00 GJ
Capacitor Recharge time520000.0SEC520.00 s
Turret Hardpoints4.0Hardpoints4.00 hardpoints
Launcher Hardpoints0.0Hardpoints0.00 hardpoints
High Slots5.0Fitting slots5.00 
Medium Slots3.0Fitting slots3.00 
Low Slots7.0Fitting slots7.00 
Rig Slots3.0Fitting slots3.00 
 Rig Size2.0Sizeclassmedium
Calibration400.0attributePoints400.00 points
Targeting
Maximum Locked Targets7.07.00
Maximum Targeting Range57500.0MTR57,500.00 m
Ladar Sensor Strength0.0attributePoints0.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength17.0attributePoints17.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius100.0MTR100.00 m
Scan Resolution320.0MMT320.00 mm
Targeting Speed5600.0SEC5.60 s
Navigation
Maximum Velocity265.0MTS265.00 m/sec
Warp Speed Multiplier4.0Multiplier4.00 x
Inertia Modifier0.43Multiplier0.43 x
Drones
Drone Capacity50.0MTQ50.00 m3
Drone Bandwidth50.0Drone bandwidth50.00 Mbit/sec
Insurance
Reprocessing
 Portion Size1.01.00
Output 
Tritanium305,555
Pyerite77,778
Mexallon25,555
Isogen5,278
Nocxium1,278
Zydrine556
Megacyte139
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Omen Navy Issue Blueprint (Manufacturing)
Other
Rig Slots3.0Fitting slots3.00 
 gfxBoosterID394.0394.00
 propulsionGraphicID394.0394.00
Ship Warp Speed1.01.00
Item Damage0.0Hitpoints0.00 HP
Heat Attenuation0.710.71
heatAttenuationMed0.790.79
heatAttenuationMed0.50.50
Power Load0.0MAW0.00 MW
 Color Scheme11310.011,310.00
 warpFactor0.00.00
Shield recharge time1250000.0SEC1,250.00 s
 uniformity1.01.00
Capacity400.0MTQ400.00 m3
Mass1.085E7KGM10,850,000.00 kg
Volume101000.0MTQ101,000.00 m3
shipBonusAC10.010.00
maxDirectionalVelocity2000.02,000.00
shipBonusAC210.010.00
minTargetVelDmgMultiplier0.250.25
 mainColor1.6777215E716,777,215.00
maxPassengers880.0880.00
 warpCapacitorNeed8.13E-70.00
radius134.43134.43
shieldCharge0.00.00
 metaGroupID4.04.00
 fwLpKill150.0150.00
heatCapacityLow100.0100.00
heatGenerationMultiplier0.750.75
heatDissipationRateLow0.010.01
heatCapacityMed100.0100.00
heatDissipationRateHi0.010.01
heatDissipationRate0.010.01
heatCapacityHi100.0100.00
charge0.0GV0.00 GJ
 powerToSpeed1.01.00
CPU Load0.0Teraflops0.00 tf

Description

The Omen Navy Issue was originally conceived as a multipurpose search and rescue vessel with strong combat capabilities. In response to the increasing need for ships capable of countering frigate swarms, its designers additionally included a drone bay intended to give the ship a greater range of options when faced with mixed enemy squadrons. The end result is a somewhat more flexible offering than Amarr design philosophy generally dictates, but don't be fooled: this crusher still packs all the punch one would expect from a ship of the golden fleet.