https://everef.net/type/599Ships / Frigates / Standard Frigates / Minmatar1420000.0KGM

Burst

Minmatar Frigate bonuses per level

10.0 % bonus to Remote Shield Booster amount.
10.0 % reduction in Remote Shield Booster activation cost.

Role bonuses

300.0 % bonus to Remote Shield Booster falloff.
Defenses
Shield
Shield Capacity400.0Hitpoints400 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.8Inverse Absolute Percent
20%
Shield Kinetic Damage Resistance0.6Inverse Absolute Percent
40%
Shield Explosive Damage Resistance0.5Inverse Absolute Percent
50%
Armor
Armor Hitpoints250.0Hitpoints250 HP
uniformity: 25%
Armor EM Damage Resistance0.4Inverse Absolute Percent
60%
Armor Thermal Damage Resistance0.65Inverse Absolute Percent
35%
Armor Kinetic Damage Resistance0.75Inverse Absolute Percent
25%
Armor Explosive Damage Resistance0.9Inverse Absolute Percent
10%
Structure
Structure Hitpoints290.0Hitpoints290 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume17100.0MTQ17,100.00 m3
Repackaged Volume2500.0MTQ2,500.00 m3
Mass1420000.0KGM1,420,000.00 kg
Meta Level0.0Level0.00 Level
Tech Level1.0Level1.00 Level
 Published1.0BooleanTrue
Variations
Tech I
  • Burst
Tech II
Cargo
Capacity260.0MTQ260.00 m3
Fitting
Powergrid Output40.0MAW40.00 MW
CPU Output190.0Teraflops190.00 tf
Capacitor Capacity560.0GV560.00 GJ
Capacitor Recharge time280000.0SEC280.00 s
Turret Hardpoints2.0Hardpoints2.00 hardpoints
Launcher Hardpoints0.0Hardpoints0.00 hardpoints
High Slots3.0Fitting slots3.00 
Medium Slots3.0Fitting slots3.00 
Low Slots3.0Fitting slots3.00 
Rig Slots3.0Fitting slots3.00 
 Rig Size1.0Sizeclasssmall
Calibration400.0attributePoints400.00 points
Targeting
Maximum Locked Targets7.07.00
Maximum Targeting Range34000.0MTR34,000.00 m
Ladar Sensor Strength9.0attributePoints9.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength0.0attributePoints0.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius33.0MTR33.00 m
Scan Resolution925.0MMT925.00 mm
Targeting Speed4500.0SEC4.50 s
Navigation
Maximum Velocity415.0MTS415.00 m/sec
Warp Speed Multiplier5.0Multiplier5.00 x
Inertia Modifier3.9Multiplier3.90 x
Drones
Drone Capacity5.0MTQ5.00 m3
Drone Bandwidth5.0Drone bandwidth5.00 Mbit/sec
Insurance
Reprocessing
 Portion Size1.01.00
Output 
Tritanium8,889
Pyerite1,666
Mexallon2,222
Isogen83
Nocxium11
Zydrine3
Megacyte1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Burst Blueprint (Manufacturing)
Other
Falloff Bonus300.0Percentage300.00 %
Capacitor Need Multiplier0.4Percentage0.40 %
Rig Slots3.0Fitting slots3.00 
 gfxBoosterID397.0397.00
 propulsionGraphicID397.0397.00
Ship Warp Speed1.01.00
Item Damage0.0Hitpoints0.00 HP
Heat Attenuation0.50.50
heatAttenuationMed0.50.50
heatAttenuationMed0.50.50
Power Load0.0MAW0.00 MW
 Color Scheme11342.011,342.00
 warpFactor0.00.00
Shield recharge time625000.0SEC625.00 s
 uniformity1.01.00
Capacity260.0MTQ260.00 m3
Mass1420000.0KGM1,420,000.00 kg
Volume17100.0MTQ17,100.00 m3
maxPassengers9.09.00
 mainColor1.6777215E716,777,215.00
 warpCapacitorNeed2.24E-60.00
radius31.031.00
shieldCharge0.00.00
shipScanResistance0.0realPercent0.00 %
shipBonusMF210.010.00
maxDirectionalVelocity3000.03,000.00
minTargetVelDmgMultiplier0.050.05
Special Ability Bonus-10.0Percentage-10.00 %
heatCapacityLow100.0100.00
heatGenerationMultiplier1.01.00
heatCapacityHi100.0100.00
heatDissipationRate0.010.01
heatDissipationRateHi0.010.01
heatDissipationRateLow0.010.01
heatCapacityMed100.0100.00
 fwLpKill25.025.00
charge0.0GV0.00 GJ
 powerToSpeed1.01.00
CPU Load0.0Teraflops0.00 tf

Description

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.

The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.