Raiju

Gallente Frigate bonuses per level

10.0 % bonus to Remote Sensor Dampener effectiveness.
15.0 % reduction in Remote Sensor Dampener activation cost.

Caldari Frigate bonuses per level

25.0 % bonus to missile damage.

Electronic Attack Ships bonuses per level

10.0 % reduction in Warp Scrambler and Warp Disruptor activation cost.
20.0 % bonus to Warp Scrambler and Warp Disruptor optimal range.

Role bonuses

25.0 % penalty to missile flight time.
200.0 % bonus to missile velocity.
Defenses
Shield
850 HP
uniformity: 25%
15%
80%
70%
50%
Armor
700 HP
uniformity: 25%
50%
86%
62%
10%
Structure
600 HP
uniformity: 0%
33%
33%
33%
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID60765
 PublishedTrue
Tech Level1
 Meta Level8 Level
Volume27,289 m3
Repackaged Volume2,500 m3
Mass987,000 kg
radius50
 Base Price3,100,000 ISK
NPC
Shield recharge time625.00 s
Cargo
Capacity220 m3
Fitting
Powergrid Output38 MW
CPU Output247 tf
Capacitor Capacity400 GJ
Capacitor Recharge time195.00 s
Turret Hardpoints0 hardpoints
Launcher Hardpoints3 hardpoints
High Slots
Medium Slots
Low Slots
Rig Slots
 Rig Sizesmall
Calibration400 points
Targeting
Maximum Locked Targets7
Maximum Targeting Range70,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength13 points
Signature Radius32 m
Scan Resolution650 mm
scanSpeed1.50 s
Navigation
Maximum Velocity440 m/sec
 Warp Speed Multiplier5.5 x
Inertia Modifier3.1 x
Drones
Drone Capacity0 m3
Drone Bandwidth0 Mbit/sec
Insurance
Reprocessing
 Portion Size1
Output 
Tritanium10,535
Pyerite3,066
Mexallon1,023
Isogen176
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Raiju Blueprint (Manufacturing)
Other
 shipBonusGF-15
shipBonusRole7200
 shipBonusRole8-25
Cargo Scan Resistance0 %
Capacitor Warfare Resistance0.00 %
Stasis Webifier Resistance0.00 %
Weapon Disruption Resistance0.00 %
Rig Slots
 gfxBoosterID397
 propulsionGraphicID397
 Heat Attenuation0.5
 heatAttenuationLow0.5
 heatAttenuationMed0.76
 heatCapacityHi100
 heatCapacityLow100
 heatCapacityMed100
 heatDissipationRateHi0.01
 heatDissipationRateLow0.01
 heatDissipationRateMed0.01
 heatGenerationMultiplier1
Item Damage0 HP
eliteBonusElectronicAttackShip120
eliteBonusElectronicAttackShip2-10
Power Load0 MW
 typeColorScheme11,318
 uniformity1
Ship Warp Speed1 AU/s
 warpCapacitorNeed0.00000268
 warpFactor0
Capacity220 m3
minTargetVelDmgMultiplier0.05
maxDirectionalVelocity3,000
shipBonusGF210
shipBonusCF225
shipScanResistance0 %
shieldCharge0
 mainColor16,777,215
maxPassengers2
charge0 GJ
 powerToSpeed1
CPU Load0 tf
 metaGroupID4
 fwLpKill38
Type Info
Type ID60765
Faction ID500018
Graphic ID25141
Sound ID20169
Group IDElectronic Attack Ship [893]
Meta Group IDFaction [4]
Race ID1
Faction Nametournament-xvii
Material Set ID2852

Description

"'Two generals choosing to meet in battle will each believe victory is in their grasp despite one general being wrong in the greater number of cases. This shows the importance of good information to the general in the field. If information is lacking, false, or otherwise imperfect, disaster is sure for the general acting precipitously.'

"So it goes somewhere in the Analects. In other words, make sure of your own info before committing, and if you can stop the other guy from knowing what the hell is going on, so much the better. It's basic but you'd be surprised how often people will jump into a fight without thinking it through."


? Muryia Mordu, quoting the Analects of the Raata Empire