Osprey
Traits
Type Bonuses
- 12.5 % bonus to Shield Emission Systems amount
- 5 % reduction in Shield Emission Systems activation cost
Role Bonuses
- 1,000 % bonus to Capacitor Emission Systems range
- 200 % bonus to Capacitor Emission Systems transfer amount
- 430 % bonus to Shield Emission Systems optimal range and falloff
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Osprey | Tech I | 1,650 HP | 1,000 HP | 1,450 HP | 470 MW | 380 tf | 2,100 GJ | 5 | 5 | 3 | 1 | 2 | ||
Basilisk | Tech II | 2,109 HP | 1,125 HP | 1,287 HP | 1,050 MW | 460 tf | 2,100 GJ | 6 | 5 | 2 | 1 | 2 | ||
Osprey Navy Issue | Faction | 2,550 HP | 1,800 HP | 2,100 HP | 730 MW | 450 tf | 1,450 GJ | 5 | 6 | 4 | 2 | 3 |
Market
Basic
- Mass:
- 11,100,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
Structure Hitpointshp:
- 1,450 HP
Capacitycapacity:
- 485 m3
Volumevolume:
- 107,000 m3
Massmass:
- 11,100,000 kg
radius:
- 174 m
Resistances
Cargo
Capacitycapacity:
- 485 m3
Fitting
Powergrid OutputpowerOutput:
- 470 MW
CPU OutputcpuOutput:
- 380 tf
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.75
heatAttenuationMed:
- 0.71
heatAttenuationLow:
- 0.5
Rigging
Rig SizerigSize:
- medium
CalibrationupgradeCapacity:
- 400 points
Targeting
Maximum Targeting RangemaxTargetRange:
- 62,500 m
Ladar Sensor StrengthscanLadarStrength:
- 0 points
RADAR Sensor StrengthscanRadarStrength:
- 0 points
Scan ResolutionscanResolution:
- 280 mm
scanSpeed:
- 6s
Navigation
Maximum VelocitymaxVelocity:
- 210 m/sec
Inertia Modifieragility:
- 0.61 x
Drones
Drone CapacitydroneCapacity:
- 20 m3
Drone BandwidthdroneBandwidth:
- 20 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor CapacitycapacitorCapacity:
- 2,100 GJ
Shield
Shield CapacityshieldCapacity:
- 1,650 HP
shieldUniformity:
- 0.75
Armor
Armor HitpointsarmorHP:
- 1,000 HP
armorUniformity:
- 0.75
Structure
Structure Hitpointshp:
- 1,450 HP
Produced from
- Blueprint manufacturing:
- Osprey Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 95,000 |
Mexallon | 28,800 |
Isogen | 8,000 |
Nocxium | 1,000 |
Zydrine | 280 |
Megacyte | 112 |
Industry
Other
Item Damagedamage:
- 0 HP
Power LoadpowerLoad:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU LoadcpuLoad:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 500
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
Falloff BonusfalloffBonus:
- 430 %
shipBonusCC:
- -5
shipBonusCC2:
- 12.5
maxDirectionalVelocity:
- 2000
Optimal Range BonusmaxRangeBonus2:
- 1,000 %
Ship Warp SpeedbaseWarpSpeed:
- 1 AU/s
fwLpKill:
- 100
typeColorScheme:
- 11324
Maximum Directional Scan RangemaxDirectionalScanRange:
- 2,147,483,647,000 m
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.
The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.