Osprey

Caldari Cruiser bonuses per level

12.5 % bonus to Remote Shield Booster amount.
5.0 % reduction in Remote Shield Booster activation cost.

Role bonuses

1000.0 % bonus to Remote Capacitor Transmitter range.
200.0 % bonus to Remote Capacitor Transmitter transfer amount.
430.0 % bonus to Remote Shield Booster optimal range and falloff.
Defenses
Shield
1,650 HP
uniformity: 25%
0%
20%
40%
50%
Armor
1,000 HP
uniformity: 25%
50%
45%
25%
10%
Structure
1,450 HP
uniformity: 0%
33%
33%
33%
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID620
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume107,000 m3
Repackaged Volume10,000 m3
Mass11,100,000 kg
radius174
 Base Price6,400,000 ISK
NPC
Shield recharge time1,250.00 s
Variations
Faction
Tech I
  • Osprey
Tech II
Cargo
Capacity485 m3
Fitting
Powergrid Output470 MW
CPU Output380 tf
Capacitor Capacity2,100 GJ
Capacitor Recharge time420.00 s
Turret Hardpoints1 hardpoints
Launcher Hardpoints2 hardpoints
High Slots
Medium Slots
Low Slots
Rig Slots
 Rig Sizemedium
Calibration400 points
Targeting
Maximum Locked Targets8
Maximum Targeting Range62,500 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength15 points
Signature Radius95 m
Scan Resolution280 mm
scanSpeed6.00 s
Navigation
Maximum Velocity210 m/sec
 Warp Speed Multiplier4 x
Inertia Modifier0.61 x
Drones
Drone Capacity20 m3
Drone Bandwidth20 Mbit/sec
Insurance
Reprocessing
 Portion Size1
Output 
Tritanium200,000
Pyerite47,500
Mexallon14,400
Isogen4,000
Nocxium500
Zydrine140
Megacyte56
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Osprey Blueprint (Manufacturing)
Other
Falloff Bonus430 %
Optimal Range Bonus430 %
Cargo Scan Resistance0 %
Capacitor Warfare Resistance0.00 %
Stasis Webifier Resistance0.00 %
Weapon Disruption Resistance0.00 %
Rig Slots
 gfxBoosterID395
 propulsionGraphicID395
 Heat Attenuation0.71
 heatAttenuationLow0.5
 heatAttenuationMed0.71
 heatCapacityHi100
 heatCapacityLow100
 heatCapacityMed100
 heatDissipationRateHi0.01
 heatDissipationRateLow0.01
 heatDissipationRateMed0.01
 heatGenerationMultiplier0.75
Item Damage0 HP
 energyTransferAmountBonus200
Power Load0 MW
 typeColorScheme11,324
 uniformity1
Ship Warp Speed1 AU/s
 warpCapacitorNeed0.000000813
 warpFactor0
Capacity485 m3
Optimal Range Bonus1,000 %
 fwLpKill100
maxPassengers500
 mainColor16,777,215
shieldCharge0
shipBonusCC-5
maxDirectionalVelocity2,000
minTargetVelDmgMultiplier0.25
shipBonusCC212.5
CPU Load0 tf
 powerToSpeed1
charge0 GJ
Type Info
Type ID620
Faction ID500001
Graphic ID41
Sound ID20070
Group IDCruiser [26]
Meta Group IDTech I [1]
Race ID1
Faction Namecaldaribase

Description

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.

The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.