 Moros Navy Issue
 Moros Navy Issue
Traits
Type Bonuses
- 7.5 % bonus to Capital Hybrid Turret damage
- 5 % bonus to Capital Hybrid Turret rate of fire and optimal range
- 20 % bonus to Warp Scrambler I and Warp Disruptor I strength and optimal range
Role Bonuses
- Can fit a Siege Module I
- 5 x penalty to Entosis Link I cycle time
Defenses
Variations
| Type |  |  |  |  |  |  |  |  |  |  |  | |||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Moros | Tech I | 86,800 HP | 104,200 HP | 121,500 HP | 660,000 MW | 750 tf | 54,500 GJ | 5 | 4 | 8 | 3 | |||
| Hubris | Tech II | 85,000 HP | 115,000 HP | 120,000 HP | 750,000 MW | 850 tf | 64,500 GJ | 6 | 4 | 8 | 3 | |||
| Vehement | Faction | 130,000 HP | 156,000 HP | 182,000 HP | 725,000 MW | 825 tf | 57,800 GJ | 5 | 6 | 7 | 3 | |||
| Moros Navy Issue | Faction | 130,200 HP | 156,300 HP | 182,250 HP | 680,000 MW | 800 tf | 54,500 GJ | 5 | 5 | 8 | 3 | 
Market
Basic
- Mass:
- 1,250,000,000 kg
- Packaged volume:
- 1,300,000 m3
- Portion size:
- 1
 Tech Level: Tech Level:
- 1
 Meta Level: Meta Level:
- 0
 Structure Hitpoints: Structure Hitpoints:
- 182,250 HP
 Capacity: Capacity:
- 2,550 m3
 Volume: Volume:
- 17,550,000 m3
 Mass: Mass:
- 1,250,000,000 kg
 radius: radius:
- 1,613 m
 Banned in High Sec Space: Banned in High Sec Space:
- true
 Capital Sized Vessel: Capital Sized Vessel:
- true
Resistances
Cargo
 Capacity: Capacity:
- 2,550 m3
 Fleet Hangar Capacity: Fleet Hangar Capacity:
- 10,000 m3
 Ship Maintenance Bay Capacity: Ship Maintenance Bay Capacity:
- 1,000,000 m3
 Fuel Bay Capacity: Fuel Bay Capacity:
- 8,000 m3
Fitting
 Powergrid Output: Powergrid Output:
- 680,000 MW
 CPU Output: CPU Output:
- 800 tf
 High Slots: High Slots:
- 5
 Medium Slots: Medium Slots:
- 5
 Low Slots: Low Slots:
- 8
Overloading
 heatCapacityHi: heatCapacityHi:
- 100
 heatDissipationRateHi: heatDissipationRateHi:
- 0.01
 heatDissipationRateMed: heatDissipationRateMed:
- 0.01
 heatDissipationRateLow: heatDissipationRateLow:
- 0.01
 heatCapacityMed: heatCapacityMed:
- 100
 heatCapacityLow: heatCapacityLow:
- 100
 heatGenerationMultiplier: heatGenerationMultiplier:
- 0.35
 Heat Attenuation: Heat Attenuation:
- 0.71
 heatAttenuationMed: heatAttenuationMed:
- 0.71
 heatAttenuationLow: heatAttenuationLow:
- 0.82
Rigging
 Rig Slots: Rig Slots:
- 3
 Rig Slots: Rig Slots:
- 3
 Rig Size: Rig Size:
- x-large
 Calibration: Calibration:
- 400 points
Targeting
 Maximum Targeting Range: Maximum Targeting Range:
- 105,000 m
 Ladar Sensor Strength: Ladar Sensor Strength:
- 0 points
 Magnetometric Sensor Strength: Magnetometric Sensor Strength:
- 45 points
 RADAR Sensor Strength: RADAR Sensor Strength:
- 0 points
 Gravimetric Sensor Strength: Gravimetric Sensor Strength:
- 0 points
 Signature Radius: Signature Radius:
- 11,300 m
 Scan Resolution: Scan Resolution:
- 80 mm
 scanSpeed: scanSpeed:
- 7.5s
Navigation
 Maximum Velocity: Maximum Velocity:
- 75 m/sec
 Warp Speed Multiplier: Warp Speed Multiplier:
- 1.5 x
 Inertia Modifier: Inertia Modifier:
- 0.045 x
 Onboard Jump Drive: Onboard Jump Drive:
- true
 Jump Drive Consumption Amount: Jump Drive Consumption Amount:
- 3,000 units
 Maximum Jump Range: Maximum Jump Range:
- 3.5 ly
 jumpDriveDuration: jumpDriveDuration:
- 300000
Drones
 Drone Capacity: Drone Capacity:
- 0 m3
 Drone Bandwidth: Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
 Capacitor Capacity: Capacitor Capacity:
- 54,500 GJ
 Capacitor Recharge time: Capacitor Recharge time:
- 1h 6m 40s
Shield
 Shield Capacity: Shield Capacity:
- 130,200 HP
 Shield recharge time: Shield recharge time:
- 4h 10m
 shieldUniformity: shieldUniformity:
- 0.75
Armor
 Armor Hitpoints: Armor Hitpoints:
- 156,300 HP
 armorUniformity: armorUniformity:
- 0.75
Structure
 Structure Hitpoints: Structure Hitpoints:
- 182,250 HP
Produced from
- Blueprint manufacturing:
- Moros Navy Issue Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 Item Damage: Item Damage:
- 0 HP
 Power Load: Power Load:
- 0 MW
 charge: charge:
- 0 GJ
 powerToSpeed: powerToSpeed:
- 1
 warpFactor: warpFactor:
- 0
 CPU Load: CPU Load:
- 0 tf
 mainColor: mainColor:
- 16777215
 maxPassengers: maxPassengers:
- 999
 uniformity: uniformity:
- 1
 warpCapacitorNeed: warpCapacitorNeed:
- 1.38e-8
 propulsionGraphicID: propulsionGraphicID:
- 394
 gfxBoosterID: gfxBoosterID:
- 394
 shieldCharge: shieldCharge:
- 0
 maxDirectionalVelocity: maxDirectionalVelocity:
- 1000
 Maximum Operational Distance: Maximum Operational Distance:
- 5,000 m
 Ship Warp Speed: Ship Warp Speed:
- 1 AU/s
 fwLpKill: fwLpKill:
- 4000
 typeColorScheme: typeColorScheme:
- 11331
 Entosis Assistance Impedance: Entosis Assistance Impedance:
- 99.999%
 Maximum Directional Scan Range: Maximum Directional Scan Range:
- 2,147,483,647,000 m
Type Info
- Type ID:
- 73792
- Base price:
- 4.22b ISK
- Capacity:
- 2,550 m3
- Faction ID:
- 500004
- Graphic ID:
- 25602
- Group ID:
- Dreadnought
- Market group ID:
- Navy Faction
- Meta group ID:
- Faction
- Published:
- true
- Race ID:
- 8
- Radius:
- 1,613 m
- Sound ID:
- 20072
- Volume:
- 17,550,000 m3
Description
The shift of Gallente naval doctrine from over-reliance on drones to an acceptance of the reality that heavy guns mounted on well-protected platforms are a key element in winning fleet actions in space is dramatically illustrated by the changing role of the venerable Moros-class dreadnought. Once a vessel that was essentially a super-heavy drone carrier, the Moros-class has fallen into line with other dreadnoughts as a formidable capital gun platform. The Moros Navy Issue variant has been upgraded with heavy armor and repair systems meaning it can sustain tremendous punishment while its upgraded weapons systems deal out destruction on those targets pinned by its enhanced warp disruptors.
"The Second Siege of Cylle was lifted when the invaders' assault faltered in the traps and was repulsed by our own siege engines." – War Commentaries of dos Rouvenor







