Panther
Traits
Type Bonuses
Minmatar Battleship bonuses per level
- 5 % bonus to Large Projectile Turret rate of fire
- 10 % bonus to Large Projectile Turret damage
Black Ops bonuses per level
- 7.5 % bonus to Large Projectile Turret tracking
- 7.5 % bonus to Large Projectile Turret falloff
Role Bonuses
- Can fit Covert Cynosural Field Generator I and Covert Jump Portal Generator I
- No targeting delay after Cloaking deactivation
- Cloaking reactivation delay reduced to 5 seconds
- 75 % reduction to effective distance traveled for jump fatigue
- 50 % reduction in Cynosural Field Generator I duration
- 650 % bonus to ship max velocity when using Cloaking
- 100 % bonus to Shield Upgrades hitpoints
- 50 % bonus to Hull Upgrades hitpoints
- 5 % additional bonus to Hull Upgrades hitpoints
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Typhoon | Tech I | 7,150 HP | 6,600 HP | 6,600 HP | 12,500 MW | 640 tf | 5,400 GJ | 7 | 5 | 7 | 6 | 6 | |
Panther | Tech II | 4,968 HP | 4,375 HP | 4,968 HP | 12,750 MW | 510 tf | 5,000 GJ | 8 | 5 | 6 | 5 | ||
Typhoon Fleet Issue | Faction | 10,450 HP | 9,900 HP | 9,900 HP | 13,000 MW | 660 tf | 5,800 GJ | 8 | 5 | 7 | 6 | 6 |
Market
Basic
- Mass:
- 148,800,000 kg
- Packaged volume:
- 50,000 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 4,968 HP
- Capacity:
- 825 m3
- Volume:
- 414,000 m3
- Mass:
- 148,800,000 kg
- radius:
- 250 m
Resistances
Cargo
- Capacity:
- 825 m3
- Frigate Escape Bay:
- 1 units
- Fuel Bay Capacity:
- 2,150 m3
Fitting
- Powergrid Output:
- 12,750 MW
- CPU Output:
- 510 tf
- High Slots:
- 8
- Medium Slots:
- 5
- Low Slots:
- 6
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.82
- heatAttenuationMed:
- 0.71
- heatAttenuationLow:
- 0.76
Rigging
- Rig Slots:
- 2
- Rig Slots:
- 2
- Rig Size:
- large
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 66,400 m
- Ladar Sensor Strength:
- 18 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 288 m
- Scan Resolution:
- 200 mm
- scanSpeed:
- 6.75s
Navigation
- Maximum Velocity:
- 182 m/sec
- Warp Speed Multiplier:
- 3.5 x
- Inertia Modifier:
- 0.064 x
- Onboard Jump Drive:
- true
- Jump Drive Consumption Amount:
- 700 units
- Maximum Jump Range:
- 4 ly
- Jump Fatigue Multiplier:
- 0.25 x
- jumpDriveDuration:
- 300000
Drones
- Drone Capacity:
- 175 m3
- Drone Bandwidth:
- 125 Mbit/sec
Required Skills
(x8)
[5]
(x1)
[4]
(x6)
[3]
(x1)
[3]
(x5)
[3]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
(x10)
[1]
(x1)
[5]
(x6)
[4]
(x1)
[4]
(x9)
[4]
(x5)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[5]
(x1)
[1]
Insurance
Capacitor
- Capacitor Capacity:
- 5,000 GJ
- Capacitor Recharge time:
- 18m 7.5s
Shield
- Shield Capacity:
- 4,968 HP
- Shield recharge time:
- 52m 5s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 4,375 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 4,968 HP
Reprocessing
- Portion size:
- 1
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Panther Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- Duration Bonus:
- -50 %
- mainColor:
- 16777215
- maxPassengers:
- 1000
- uniformity:
- 1
- warpCapacitorNeed:
- 1.38e-7
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- CPU Need Bonus:
- -99 %
- shipBonusMB:
- 10
- shipBonusMB2:
- -5
- maxDirectionalVelocity:
- 1000
- jumpPortalConsumptionMassFactor:
- 1.35e-7
- eliteBonusBlackOps1:
- 7.5
- eliteBonusBlackOps2:
- 7.5
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 1000
- typeColorScheme:
- 11425
- jumpThroughFatigueMultiplier:
- 0.25 x
- shipBonusRole1:
- 7.5
- Conduit Jump Consumption Amount:
- 1,000 units
Description
Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.