Navitas
Traits
Type Bonuses
- 10 % bonus to Remote Armor Repair Systems amount
- 10 % reduction in Remote Armor Repair Systems activation cost
Role Bonuses
- 50 % bonus to Remote Armor Repair Systems optimal range
- 600 % bonus to Remote Armor Repair Systems falloff
Defenses
Variations
Market
Basic
- Mass:
- 1,450,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 335 HP
- Capacity:
- 280 m3
- Volume:
- 10,000 m3
- Mass:
- 1,450,000 kg
- radius:
- 35 m
Resistances
Cargo
- Capacity:
- 280 m3
Fitting
- Powergrid Output:
- 49 MW
- CPU Output:
- 145 tf
- High Slots:
- 3
- Medium Slots:
- 3
- Low Slots:
- 3
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.5
- heatAttenuationLow:
- 0.5
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 38,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 11 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 36 m
- Scan Resolution:
- 875 mm
- scanSpeed:
- 5.5s
Navigation
- Maximum Velocity:
- 410 m/sec
- Inertia Modifier:
- 3.75 x
Drones
- Drone Capacity:
- 5 m3
- Drone Bandwidth:
- 5 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 595 GJ
- Capacitor Recharge time:
- 4m 57.5s
Shield
- Shield Capacity:
- 250 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 400 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 335 HP
Manufacturing
- Blueprint:
- Navitas Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 3,333 |
Mexallon | 1,333 |
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000224
- Capacitor Need Multiplier:
- 0.4 %
- propulsionGraphicID:
- 394
- gfxBoosterID:
- 394
- shieldCharge:
- 0
- Falloff Bonus:
- 600 %
- Optimal Range Bonus:
- 50 %
- shipBonusGF:
- -10
- shipScanResistance:
- 0 %
- shipBonusGF2:
- 10
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 25
- typeColorScheme:
- 11331
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas.
The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.