Burst
Traits
Type Bonuses
Minmatar Frigate bonuses per level
- 10 % bonus to Shield Emission Systems amount
- 10 % reduction in Shield Emission Systems activation cost
Role Bonuses
- 300 % bonus to Shield Emission Systems falloff
Defenses
Variations
Market
Basic
- Mass:
- 1,420,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 290 HP
- Capacity:
- 260 m3
- Volume:
- 17,100 m3
- Mass:
- 1,420,000 kg
- radius:
- 31 m
Resistances
Cargo
- Capacity:
- 260 m3
Fitting
- Powergrid Output:
- 40 MW
- CPU Output:
- 190 tf
- High Slots:
- 3
- Medium Slots:
- 3
- Low Slots:
- 3
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.5
- heatAttenuationLow:
- 0.5
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 34,000 m
- Ladar Sensor Strength:
- 9 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 33 m
- Scan Resolution:
- 925 mm
- scanSpeed:
- 4.5s
Navigation
- Maximum Velocity:
- 415 m/sec
- Inertia Modifier:
- 3.9 x
Drones
- Drone Capacity:
- 5 m3
- Drone Bandwidth:
- 5 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 560 GJ
- Capacitor Recharge time:
- 4m 40s
Shield
- Shield Capacity:
- 400 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 250 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 290 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 3,333 |
Mexallon | 1,333 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Burst Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000224
- Capacitor Need Multiplier:
- 0.4 %
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- Falloff Bonus:
- 300 %
- Special Ability Bonus:
- -10 %
- shipScanResistance:
- 0 %
- shipBonusMF2:
- 10
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 25
- typeColorScheme:
- 11342
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst.
The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.