Osprey
Traits
Type Bonuses
- 12.5 % bonus to Shield Emission Systems amount
- 5 % reduction in Shield Emission Systems activation cost
Role Bonuses
- 1,000 % bonus to Capacitor Emission Systems range
- 200 % bonus to Capacitor Emission Systems transfer amount
- 430 % bonus to Shield Emission Systems optimal range and falloff
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Osprey | Tech I | 1,650 HP | 1,000 HP | 1,450 HP | 470 MW | 380 tf | 2,100 GJ | 5 | 5 | 3 | 1 | 2 | |
Basilisk | Tech II | 2,109 HP | 1,125 HP | 1,287 HP | 1,050 MW | 460 tf | 2,100 GJ | 6 | 5 | 2 | 1 | 2 | |
Osprey Navy Issue | Faction | 2,550 HP | 1,800 HP | 2,100 HP | 730 MW | 450 tf | 1,450 GJ | 5 | 6 | 4 | 2 | 3 |
Market
Basic
- Mass:
- 11,100,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 1,450 HP
Capacity:
- 485 m3
Volume:
- 107,000 m3
Mass:
- 11,100,000 kg
radius:
- 174 m
Resistances
Cargo
Capacity:
- 485 m3
Fitting
Powergrid Output:
- 470 MW
CPU Output:
- 380 tf
High Slots:
- 5
Medium Slots:
- 5
Low Slots:
- 3
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.75
Heat Attenuation:
- 0.71
heatAttenuationMed:
- 0.71
heatAttenuationLow:
- 0.5
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- medium
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 62,500 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 15 points
Signature Radius:
- 95 m
Scan Resolution:
- 280 mm
scanSpeed:
- 6s
Navigation
Maximum Velocity:
- 210 m/sec
Inertia Modifier:
- 0.61 x
Drones
Drone Capacity:
- 20 m3
Drone Bandwidth:
- 20 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 2,100 GJ
Shield
Shield Capacity:
- 1,650 HP
Shield recharge time:
- 20m 50s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,000 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 1,450 HP
Manufacturing
- Blueprint:
- Osprey Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 95,000 |
Mexallon | 28,800 |
Isogen | 8,000 |
Nocxium | 1,000 |
Zydrine | 280 |
Megacyte | 112 |
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 500
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
Falloff Bonus:
- 430 %
Optimal Range Bonus:
- 430 %
shipBonusCC:
- -5
shipBonusCC2:
- 12.5
maxDirectionalVelocity:
- 2000
Optimal Range Bonus:
- 1,000 %
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 100
typeColorScheme:
- 11324
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey.
The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.