Rupture
Traits
Type Bonuses
Minmatar Cruiser bonuses per level
- 5 % bonus to Medium Projectile Turret rate of fire
- 5 % bonus to Medium Projectile Turret damage
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rupture | Tech I | 1,500 HP | 1,800 HP | 1,500 HP | 860 MW | 350 tf | 1,275 GJ | 5 | 4 | 5 | 4 | 1 | |
Broadsword | Tech II | 2,000 HP | 1,600 HP | 1,400 HP | 1,010 MW | 392 tf | 1,250 GJ | 6 | 6 | 4 | 5 | 3 | |
Muninn | Tech II | 1,580 HP | 2,300 HP | 1,400 HP | 1,000 MW | 405 tf | 1,300 GJ | 5 | 4 | 6 | 1 | 5 |
Market
Basic
- Mass:
- 12,200,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 1,500 HP
- Capacity:
- 450 m3
- Volume:
- 96,000 m3
- Mass:
- 12,200,000 kg
- radius:
- 88 m
Resistances
Cargo
- Capacity:
- 450 m3
Fitting
- Powergrid Output:
- 860 MW
- CPU Output:
- 350 tf
- High Slots:
- 5
- Medium Slots:
- 4
- Low Slots:
- 5
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- heatGenerationMultiplier:
- 0.75
- Heat Attenuation:
- 0.71
- heatAttenuationMed:
- 0.63
- heatAttenuationLow:
- 0.71
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- medium
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 50,000 m
- Ladar Sensor Strength:
- 15 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 125 m
- Scan Resolution:
- 290 mm
- scanSpeed:
- 4.5s
Navigation
- Maximum Velocity:
- 210 m/sec
- Inertia Modifier:
- 0.5 x
Drones
- Drone Capacity:
- 30 m3
- Drone Bandwidth:
- 30 Mbit/sec
Required Skills
(x5)
[1]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
Insurance
Capacitor
- Capacitor Capacity:
- 1,275 GJ
- Capacitor Recharge time:
- 7m 5s
Shield
- Shield Capacity:
- 1,500 HP
- Shield recharge time:
- 20m 50s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 1,800 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 1,500 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 100,000 |
Mexallon | 36,000 |
Isogen | 9,000 |
Nocxium | 1,500 |
Zydrine | 350 |
Megacyte | 140 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Rupture Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 690
- uniformity:
- 1
- warpCapacitorNeed:
- 8.13e-7
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- shipBonusMC:
- -5
- shipBonusMC2:
- 5
- maxDirectionalVelocity:
- 2000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 100
- typeColorScheme:
- 11342
Description
The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.