Exequror
Traits
Type Bonuses
- 12.5 % bonus to Remote Armor Repair Systems amount
- 5 % reduction in Remote Armor Repair Systems activation cost
Role Bonuses
- 430 % bonus to Remote Armor Repair Systems optimal range and falloff
- 100 % bonus to Repair Drone Operation transfer amount
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Exequror | Tech I | 1,000 HP | 1,400 HP | 1,600 HP | 610 MW | 275 tf | 1,925 GJ | 3 | 4 | 6 | 3 | ||
Oneiros | Tech II | 1,280 HP | 1,758 HP | 2,285 HP | 1,050 MW | 370 tf | 1,925 GJ | 4 | 4 | 5 | 2 | ||
Exequror Navy Issue | Faction | 1,800 HP | 1,950 HP | 2,550 HP | 1,030 MW | 340 tf | 1,500 GJ | 5 | 4 | 6 | 4 |
Market
Basic
- Mass:
- 11,020,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 1,600 HP
Capacity:
- 495 m3
Volume:
- 113,000 m3
Mass:
- 11,020,000 kg
radius:
- 224 m
Resistances
Cargo
Capacity:
- 495 m3
Fitting
Powergrid Output:
- 610 MW
CPU Output:
- 275 tf
High Slots:
- 3
Medium Slots:
- 4
Low Slots:
- 6
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.75
Heat Attenuation:
- 0.5
heatAttenuationMed:
- 0.63
heatAttenuationLow:
- 0.76
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- medium
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 55,000 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 14 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 80 m
Scan Resolution:
- 295 mm
scanSpeed:
- 5.5s
Navigation
Maximum Velocity:
- 240 m/sec
Inertia Modifier:
- 0.61 x
Drones
Drone Capacity:
- 50 m3
Drone Bandwidth:
- 50 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 1,925 GJ
Capacitor Recharge time:
- 6m 25s
Shield
Shield Capacity:
- 1,000 HP
Shield recharge time:
- 20m 50s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,400 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 1,600 HP
Manufacturing
- Blueprint:
- Exequror Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 95,000 |
Mexallon | 28,800 |
Isogen | 8,000 |
Nocxium | 1,000 |
Zydrine | 280 |
Megacyte | 112 |
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 750
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
Falloff Bonus:
- 430 %
Optimal Range Bonus:
- 430 %
shipBonusGC:
- -5
shipBonusGC2:
- 12.5
maxDirectionalVelocity:
- 2000
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 100
typeColorScheme:
- 11331
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequror.
The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.