Probe Fleet Issue
Traits
Type Bonuses
Minmatar Frigate bonuses per level
- 7.5 % bonus to Core Scanner Probe I and Combat Scanner Probe I strength
- 12.5 % bonus to Light Missiles and Rockets rate of fire
Role Bonuses
- 99 % reduction in Astrometrics CPU requirement
- 5 + bonus to Relic Analyzer I and Data Analyzer I virus strength
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Probe | Tech I | 300 HP | 300 HP | 225 HP | 25 MW | 240 tf | 235 GJ | 3 | 4 | 3 | 2 | 2 | |
Cheetah | Tech II | 281 HP | 387 HP | 528 HP | 15 MW | 275 tf | 188 GJ | 3 | 4 | 4 | 2 | 1 | |
Probe Fleet Issue | Faction | 525 HP | 525 HP | 400 HP | 40 MW | 200 tf | 235 GJ | 4 | 4 | 3 | 2 |
Market
Basic
- Mass:
- 1,123,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 400 HP
- Capacity:
- 400 m3
- Volume:
- 19,500 m3
- Mass:
- 1,123,000 kg
- radius:
- 20 m
Resistances
Cargo
- Capacity:
- 400 m3
Fitting
- Powergrid Output:
- 40 MW
- CPU Output:
- 200 tf
- High Slots:
- 4
- Medium Slots:
- 4
- Low Slots:
- 3
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.63
- heatAttenuationMed:
- 0.63
- heatAttenuationLow:
- 0.5
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 32,500 m
- Ladar Sensor Strength:
- 10 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 38 m
- Scan Resolution:
- 465 mm
- scanSpeed:
- 4.5s
Navigation
- Maximum Velocity:
- 385 m/sec
- Inertia Modifier:
- 3.58 x
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 235 GJ
- Capacitor Recharge time:
- 2m 10s
Shield
- Shield Capacity:
- 525 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 525 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 400 HP
Manufacturing
- Blueprint:
- Probe Fleet Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 6,111 |
Mexallon | 2,444 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 10
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000167
- Capacitor Need Multiplier:
- 0.4 %
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- Special Ability Bonus:
- -12.5 %
- shipScanResistance:
- 0 %
- shipBonusMF2:
- 7.5
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 25
- typeColorScheme:
- 11342
Type Info
- Type ID:
- 72903
- Base price:
- 400.00k ISK
- Capacity:
- 400 m3
- Faction ID:
- 500002
- Graphic ID:
- 1889
- Group ID:
- Frigate
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 2
- Radius:
- 20 m
- Sof faction name:
- minmatarnavy
- Sound ID:
- 20078
- Volume:
- 19,500 m3
Description
To satisfy a growing need for brute-force intelligence retrieval, the Minmatar sought a ship which was capable of hit and run operations – one which was capable of striking hard and fast against exposed targets and outrunning their defenders before they had a chance to react.
A solution was found in the commissioning of the Probe Fleet Issue: a ship which combined the delicate data extraction capabilities of the Probe, while abandoning superfluous salvager systems, with the firepower to make a ship as equally capable of cracking encryption codes as it is cracking open the hull of a diplomat's shuttle.