Heron Navy Issue
Traits
Type Bonuses
Caldari Frigate bonuses per level
- 7.5 % bonus to Core Scanner Probe I and Combat Scanner Probe I strength
- 30 % bonus to Light Missiles and Rockets damage
Role Bonuses
- 99 % reduction in Astrometrics CPU requirement
- 5 + bonus to Relic Analyzer I and Data Analyzer I virus strength
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heron | Tech I | 400 HP | 200 HP | 200 HP | 24 MW | 260 tf | 245 GJ | 3 | 5 | 2 | 2 | 2 | |
Buzzard | Tech II | 528 HP | 316 HP | 316 HP | 15 MW | 300 tf | 219 GJ | 3 | 5 | 3 | 1 | 2 | |
Heron Navy Issue | Faction | 700 HP | 350 HP | 350 HP | 38 MW | 220 tf | 245 GJ | 4 | 5 | 2 | 2 |
Market
Basic
- Mass:
- 1,150,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 350 HP
- Capacity:
- 400 m3
- Volume:
- 18,900 m3
- Mass:
- 1,150,000 kg
- radius:
- 35 m
Resistances
Fitting
- Powergrid Output:
- 38 MW
- CPU Output:
- 220 tf
- High Slots:
- 4
- Medium Slots:
- 5
- Low Slots:
- 2
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.63
- heatAttenuationMed:
- 0.71
- heatAttenuationLow:
- 0.25
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 37,500 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 12 points
- Signature Radius:
- 40 m
- Scan Resolution:
- 430 mm
- scanSpeed:
- 6s
Navigation
- Maximum Velocity:
- 345 m/sec
- Inertia Modifier:
- 3.57 x
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 245 GJ
- Capacitor Recharge time:
- 2m 15s
Shield
- Shield Capacity:
- 700 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 350 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 350 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 6,111 |
Mexallon | 2,444 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Heron Navy Issue Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000167
- Capacitor Need Multiplier:
- 0.4 %
- propulsionGraphicID:
- 395
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- shipBonusCF:
- 30
- shipScanResistance:
- 0 %
- shipBonusCF2:
- 7.5
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 25
- typeColorScheme:
- 11324
Type Info
- Type ID:
- 72904
- Base price:
- 400.00k ISK
- Capacity:
- 400 m3
- Faction ID:
- 500001
- Graphic ID:
- 1793
- Group ID:
- Frigate
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 35 m
- Sof faction name:
- caldarinavy
- Sound ID:
- 20070
- Volume:
- 18,900 m3
Description
The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades.
The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space.