Heron Navy Issue
Traits
Type Bonuses
Caldari Frigate bonuses per level
- 7.5 % bonus to Core Scanner Probe I and Combat Scanner Probe I strength
- 30 % bonus to Light Missiles and Rockets damage
Role Bonuses
- 99 % reduction in Astrometrics CPU requirement
- 5 + bonus to Relic Analyzer I and Data Analyzer I virus strength
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Heron | Tech I | 400 HP | 200 HP | 200 HP | 24 MW | 260 tf | 245 GJ | 3 | 5 | 2 | 2 | 2 | |
Buzzard | Tech II | 528 HP | 316 HP | 316 HP | 15 MW | 300 tf | 219 GJ | 3 | 5 | 3 | 1 | 2 | |
Heron Navy Issue | Faction | 700 HP | 350 HP | 350 HP | 38 MW | 220 tf | 245 GJ | 4 | 5 | 2 | 2 |
Market
Basic
- Mass:
- 1,150,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 350 HP
Capacity:
- 400 m3
Volume:
- 18,900 m3
Mass:
- 1,150,000 kg
radius:
- 35 m
Resistances
Cargo
Capacity:
- 400 m3
Fitting
Powergrid Output:
- 38 MW
CPU Output:
- 220 tf
High Slots:
- 4
Medium Slots:
- 5
Low Slots:
- 2
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
Heat Attenuation:
- 0.63
heatAttenuationMed:
- 0.71
heatAttenuationLow:
- 0.25
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- small
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 37,500 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 12 points
Signature Radius:
- 40 m
Scan Resolution:
- 430 mm
scanSpeed:
- 6s
Navigation
Maximum Velocity:
- 345 m/sec
Inertia Modifier:
- 3.57 x
Drones
Drone Capacity:
- 0 m3
Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 245 GJ
Capacitor Recharge time:
- 2m 15s
Shield
Shield Capacity:
- 700 HP
Shield recharge time:
- 10m 25s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 350 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 350 HP
Manufacturing
- Blueprint:
- Heron Navy Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 6,111 |
Mexallon | 2,444 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
uniformity:
- 1
warpCapacitorNeed:
- 0.00000167
Capacitor Need Multiplier:
- 0.4 %
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
shipBonusCF:
- 30
shipScanResistance:
- 0 %
shipBonusCF2:
- 7.5
maxDirectionalVelocity:
- 3000
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 25
typeColorScheme:
- 11324
Type Info
- Type ID:
- 72904
- Base price:
- 400.00k ISK
- Capacity:
- 400 m3
- Faction ID:
- 500001
- Graphic ID:
- 1793
- Group ID:
- Frigate
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 35 m
- Sof faction name:
- caldarinavy
- Sound ID:
- 20070
- Volume:
- 18,900 m3
Description
The basic Heron hull design has always served the Caldari well as a scout, survey and exploration ship but the Caldari Navy wished to optimize its upgraded Herons with enhanced missile systems and dedicated processing to support combat probing. The trade-off meant stripping out the specialized salvaging systems to make room for the Heron Navy Issue's combat upgrades.
The security of the State requires that its scouting and exploration capabilities be accompanied by sufficient firepower to seize and hold any new discovery or destroy interlopers at the fringes of Caldari space.