Magnate Navy Issue
Traits
Type Bonuses
Amarr Frigate bonuses per level
- 7.5 % bonus to Core Scanner Probe I and Combat Scanner Probe I strength
- 20 % bonus to Small Energy Turret damage
Role Bonuses
- 99 % reduction in Astrometrics CPU requirement
- 5 + bonus to Relic Analyzer I and Data Analyzer I virus strength
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Magnate | Tech I | 250 HP | 350 HP | 250 HP | 26 MW | 230 tf | 325 GJ | 3 | 3 | 4 | 2 | 2 | |
Anathema | Tech II | 422 HP | 528 HP | 422 HP | 20 MW | 280 tf | 250 GJ | 3 | 4 | 4 | 2 | 2 | |
Gold Magnate | Faction | 500 HP | 1,750 HP | 1,000 HP | 65 MW | 225 tf | 1,275 GJ | 3 | 4 | 6 | 3 | ||
Silver Magnate | Faction | 400 HP | 1,400 HP | 800 HP | 60 MW | 200 tf | 900 GJ | 3 | 4 | 5 | 3 | ||
Magnate Navy Issue | Faction | 400 HP | 700 HP | 400 HP | 49 MW | 195 tf | 325 GJ | 3 | 3 | 5 | 2 |
Market
Basic
- Mass:
- 1,072,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 400 HP
Capacity:
- 400 m3
Volume:
- 22,100 m3
Mass:
- 1,072,000 kg
radius:
- 32 m
Resistances
Cargo
Capacity:
- 400 m3
Fitting
Powergrid Output:
- 49 MW
CPU Output:
- 195 tf
High Slots:
- 3
Medium Slots:
- 3
Low Slots:
- 5
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
Heat Attenuation:
- 0.5
heatAttenuationMed:
- 0.5
heatAttenuationLow:
- 0.71
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- small
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 34,000 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 11 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 39 m
Scan Resolution:
- 445 mm
scanSpeed:
- 5.5s
Navigation
Maximum Velocity:
- 350 m/sec
Inertia Modifier:
- 3.8 x
Drones
Drone Capacity:
- 0 m3
Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 325 GJ
Shield
Shield Capacity:
- 400 HP
Shield recharge time:
- 10m 25s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 700 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 400 HP
Manufacturing
- Blueprint:
- Magnate Navy Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 13,333 |
Pyerite | 6,111 |
Mexallon | 2,444 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
uniformity:
- 1
warpCapacitorNeed:
- 0.00000167
Capacitor Need Multiplier:
- 0.4 %
propulsionGraphicID:
- 394
gfxBoosterID:
- 394
shieldCharge:
- 0
shipBonusAF:
- 20
shipBonus2AF:
- 7.5
shipScanResistance:
- 0 %
maxDirectionalVelocity:
- 3000
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 25
typeColorScheme:
- 11313
Type Info
- Type ID:
- 72907
- Base price:
- 400.00k ISK
- Capacity:
- 400 m3
- Faction ID:
- 500003
- Graphic ID:
- 25576
- Group ID:
- Frigate
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 4
- Radius:
- 32 m
- Sof faction name:
- amarrnavy
- Sound ID:
- 20063
- Volume:
- 22,100 m3
Description
The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate.
To that end, dedicated processing capacity for scan probe launchers has been included together with improved energy weapon systems. The Imperial Navy has no interest in salvaging until it has swept the enemy from space and has happily sacrificed specialized salvaging systems.