Cormorant Navy Issue
Traits
Type Bonuses
Caldari Destroyer bonuses per level
- 5 % bonus to Small Hybrid Turret damage
- 10 % bonus to Small Hybrid Turret optimal range
- 10 % bonus to Shield Operation amount
Role Bonuses
- 50 % bonus to Small Hybrid Turret optimal range and falloff
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cormorant | Tech I | 900 HP | 700 HP | 700 HP | 68 MW | 200 tf | 600 GJ | 8 | 3 | 2 | 7 | 1 | |
Flycatcher | Tech II | 850 HP | 625 HP | 650 HP | 63 MW | 290 tf | 650 GJ | 8 | 5 | 1 | 2 | 7 | |
Cormorant Navy Issue | Faction | 1,350 HP | 1,050 HP | 1,050 HP | 71 MW | 215 tf | 600 GJ | 7 | 4 | 2 | 6 | 1 |
Market
Basic
- Mass:
- 1,700,000 kg
- Packaged volume:
- 5,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 1,050 HP
Capacity:
- 425 m3
Volume:
- 52,000 m3
Mass:
- 1,700,000 kg
radius:
- 112 m
Resistances
Cargo
Capacity:
- 425 m3
Fitting
Powergrid Output:
- 71 MW
CPU Output:
- 215 tf
High Slots:
- 7
Medium Slots:
- 4
Low Slots:
- 2
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.85
Heat Attenuation:
- 0.79
heatAttenuationMed:
- 0.63
heatAttenuationLow:
- 0.25
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- small
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 40,000 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 13 points
Signature Radius:
- 65 m
Scan Resolution:
- 475 mm
scanSpeed:
- 5s
Navigation
Maximum Velocity:
- 255 m/sec
Warp Speed Multiplier:
- 4.5 x
Inertia Modifier:
- 2.78 x
Drones
Drone Capacity:
- 0 m3
Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 600 GJ
Capacitor Recharge time:
- 5m 20s
Shield
Shield Capacity:
- 1,350 HP
Shield recharge time:
- 10m 25s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,050 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 1,050 HP
Manufacturing
- Blueprint:
- Cormorant Navy Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 80,000 |
Pyerite | 15,000 |
Mexallon | 5,000 |
Isogen | 1,000 |
Nocxium | 30 |
Zydrine | 20 |
Megacyte | 10 |
Auto-Integrity Preservation Seal | 10 |
Life Support Backup Unit | 5 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 450
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
maxDirectionalVelocity:
- 2000
shipBonusCD1:
- 10
shipBonusCD2:
- 10
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 40
typeColorScheme:
- 11324
Type Info
- Type ID:
- 73795
- Base price:
- 800.00k ISK
- Capacity:
- 425 m3
- Faction ID:
- 500001
- Graphic ID:
- 25607
- Group ID:
- Destroyer
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 112 m
- Sof faction name:
- caldarinavy
- Sound ID:
- 20070
- Volume:
- 52,000 m3
Description
With the Cormorant well-established as a long-range anti-frigate platform, the Caldari Navy issued upgrade requirements that specified further enhancements to its ability to hit at range together with considerable improvements to defensive shield systems. Overhauling and expanding the energy systems and core processing systems to support these changes called for many changes to the base Cormorant's design. A joint tender from the megacorporations of the Ocean Faction proposing a total rebuild of the internal workings of the ship won the day. The resulting Caldari Navy variant of this proven railgun platform is ideally set up for sustained long-range engagements.