https://everef.net/type/11190Ships / Frigates / Advanced Frigates / Electronic Attack Frigates / Amarr1223200.0KGM

Sentinel

Amarr Frigate bonuses per level

20.0  bonus to Energy Nosferatu and Energy Neutralizer drain amount.
7.5  bonus to Weapon Disruptor effectiveness.

Electronic Attack Ships bonuses per level

80.0  bonus to Energy Nosferatu and Energy Neutralizer optimal range.
40.0  bonus to Energy Nosferatu and Energy Neutralizer falloff range.
5.0  reduction in ship capacitor recharge time.
Defenses
Shield
Shield Capacity300.0Hitpoints300 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.8Inverse Absolute Percent
20%
Shield Kinetic Damage Resistance0.45Inverse Absolute Percent
55%
Shield Explosive Damage Resistance0.25Inverse Absolute Percent
75%
Armor
Armor Hitpoints425.0Hitpoints425 HP
uniformity: 25%
Armor EM Damage Resistance0.5Inverse Absolute Percent
50%
Armor Thermal Damage Resistance0.65Inverse Absolute Percent
35%
Armor Kinetic Damage Resistance0.5625Inverse Absolute Percent
44%
Armor Explosive Damage Resistance0.4Inverse Absolute Percent
60%
Structure
Structure Hitpoints375.0Hitpoints375 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume28100.0MTQ28,100.00 m3
Repackaged Volume2500.0MTQ2,500.00 m3
Mass1223200.0KGM1,223,200.00 
Tech Level2.0Level2.00 
 Base Price2401508.0Money2,401,508.00 
 Published1.0BooleanTrue
Variations
Tech II
  • Sentinel
Tech I
Faction
Cargo
Capacity165.0MTQ165.00 m3
Fitting
Powergrid Output40.0MAW40.00 
CPU Output195.0Teraflops195.00 
Capacitor Capacity415.0GV415.00 
Capacitor Recharge time190000.0SEC190.00 
Turret Hardpoints2.0Hardpoints2.00 
Launcher Hardpoints0.0Hardpoints0.00 
High Slots3.0Fitting slots3.00 
Medium Slots4.0Fitting slots4.00 
Low Slots3.0Fitting slots3.00 
Rig Slots2.0Fitting slots2.00 
 Rig Size1.0Sizeclasssmall
Calibration400.0attributePoints400.00 
Targeting
Maximum Locked Targets7.07.00
Maximum Targeting Range64000.0MTR64,000.00 
Ladar Sensor Strength0.0attributePoints0.00 
Magnetometric Sensor Strength0.0attributePoints0.00 
RADAR Sensor Strength21.0attributePoints21.00 
Gravimetric Sensor Strength0.0attributePoints0.00 
Signature Radius41.0MTR41.00 
Scan Resolution575.0MMT575.00 
scanSpeed2000.0SEC2.00 
Navigation
Maximum Velocity340.0MTS340.00 
Warp Speed Multiplier5.5Multiplier5.50 
Inertia Modifier4.25Multiplier4.25 
Drones
Drone Capacity60.0MTQ60.00 m3
Drone Bandwidth20.0Drone bandwidth20.00 
Insurance
Industry
Produced by
Sentinel Blueprint (Manufacturing)
Other
Rig Slots2.0Fitting slots2.00 
 gfxBoosterID394.0394.00
 propulsionGraphicID394.0394.00
Ship Warp Speed1.01.00
Item Damage0.0Hitpoints0.00 
eliteBonusElectronicAttackShip180.080.00
eliteBonusElectronicAttackShip2-5.0-5.00
eliteBonusElectronicAttackShip340.040.00
Heat Attenuation0.50.50
heatAttenuationLow0.50.50
heatAttenuationMed0.630.63
Meta Level5.0Level5.00 
Power Load0.0MAW0.00 
 typeColorScheme11338.011,338.00
 warpFactor0.00.00
Shield recharge time625000.0SEC625.00 
 uniformity1.01.00
Capacity165.0MTQ165.00 m3
Mass1223200.0KGM1,223,200.00 
Volume28100.0MTQ28,100.00 m3
 fwLpKill50.050.00
heatDissipationRateMed0.010.01
heatDissipationRateLow0.010.01
heatCapacityMed100.0100.00
heatCapacityHi100.0100.00
heatDissipationRateHi0.010.01
heatGenerationMultiplier1.01.00
heatCapacityLow100.0100.00
 mainColor1.6777215E716,777,215.00
maxPassengers15.015.00
 warpCapacitorNeed1.67E-60.00
radius39.039.00
shieldCharge0.00.00
shipScanResistance0.0realPercent0.00 
shipBonus2AF7.57.50
shipBonusAF20.020.00
maxDirectionalVelocity3000.03,000.00
minTargetVelDmgMultiplier0.050.05
charge0.0GV0.00 
 powerToSpeed1.01.00
CPU Load0.0Teraflops0.00 

Description

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.