https://everef.net/type/11194Ships / Frigates / Advanced Frigates / Electronic Attack Frigates / Caldari1228700.0KGM

Kitsune

Caldari Frigate bonuses per level

20.0 % bonus to ECM Target Jammer strength.
10.0 % reduction in ECM Target Jammer activation cost.

Electronic Attack Ships bonuses per level

15.0 % bonus to ECM Target Jammer optimal range.
5.0 % bonus to ship capacitor capacity.
Defenses
Shield
Shield Capacity450.0Hitpoints450 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.4Inverse Absolute Percent
60%
Shield Kinetic Damage Resistance0.45Inverse Absolute Percent
55%
Shield Explosive Damage Resistance0.5Inverse Absolute Percent
50%
Armor
Armor Hitpoints250.0Hitpoints250 HP
uniformity: 25%
Armor EM Damage Resistance0.5Inverse Absolute Percent
50%
Armor Thermal Damage Resistance0.275Inverse Absolute Percent
72%
Armor Kinetic Damage Resistance0.5625Inverse Absolute Percent
44%
Armor Explosive Damage Resistance0.9Inverse Absolute Percent
10%
Structure
Structure Hitpoints275.0Hitpoints275 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume19400.0MTQ19,400.00 m3
Repackaged Volume2500.0MTQ2,500.00 m3
Mass1228700.0KGM1,228,700.00 kg
Meta Level5.0Level5.00 Level
Tech Level2.0Level2.00 Level
 Base Price2426356.0Money2,426,356.00 ISK
 Published1.0BooleanTrue
Variations
Faction
Tech II
  • Kitsune
Tech I
Cargo
Capacity160.0MTQ160.00 m3
Fitting
Powergrid Output30.0MAW30.00 MW
CPU Output270.0Teraflops270.00 tf
Capacitor Capacity415.0GV415.00 GJ
Capacitor Recharge time195000.0SEC195.00 s
Turret Hardpoints1.0Hardpoints1.00 hardpoints
Launcher Hardpoints3.0Hardpoints3.00 hardpoints
High Slots3.0Fitting slots3.00 
Medium Slots5.0Fitting slots5.00 
Low Slots2.0Fitting slots2.00 
Rig Slots2.0Fitting slots2.00 
 Rig Size1.0Sizeclasssmall
Calibration400.0attributePoints400.00 points
Targeting
Maximum Locked Targets7.07.00
Maximum Targeting Range65000.0MTR65,000.00 m
Ladar Sensor Strength0.0attributePoints0.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength0.0attributePoints0.00 points
Gravimetric Sensor Strength24.0attributePoints24.00 points
Signature Radius42.0MTR42.00 m
Scan Resolution520.0MMT520.00 mm
Targeting Speed2500.0SEC2.50 s
Navigation
Maximum Velocity315.0MTS315.00 m/sec
Warp Speed Multiplier5.5Multiplier5.50 x
Inertia Modifier3.86Multiplier3.86 x
Drones
Drone Capacity0.0MTQ0.00 m3
Drone Bandwidth0.0Drone bandwidth0.00 Mbit/sec
Insurance
Industry
Produced by
Kitsune Blueprint (Manufacturing)
Other
Rig Slots2.0Fitting slots2.00 
 gfxBoosterID395.0395.00
 propulsionGraphicID395.0395.00
Ship Warp Speed1.01.00
Item Damage0.0Hitpoints0.00 HP
eliteBonusElectronicAttackShip115.015.00
eliteBonusElectronicAttackShip25.05.00
Heat Attenuation0.50.50
heatAttenuationMed0.250.25
heatAttenuationMed0.710.71
Power Load0.0MAW0.00 MW
 Color Scheme11412.011,412.00
 warpFactor0.00.00
Shield recharge time625000.0SEC625.00 s
 uniformity1.01.00
Capacity160.0MTQ160.00 m3
Mass1228700.0KGM1,228,700.00 kg
Volume19400.0MTQ19,400.00 m3
heatCapacityMed100.0100.00
heatDissipationRate0.010.01
heatCapacityHi100.0100.00
heatDissipationRateLow0.010.01
heatDissipationRateHi0.010.01
CPU Load0.0Teraflops0.00 tf
charge0.0GV0.00 GJ
 powerToSpeed1.01.00
heatGenerationMultiplier1.01.00
heatCapacityLow100.0100.00
 fwLpKill50.050.00
maxPassengers6.06.00
 mainColor1.6777215E716,777,215.00
radius41.041.00
 warpCapacitorNeed2.68E-60.00
shieldCharge0.00.00
shipBonusCF2-10.0-10.00
shipScanResistance0.0realPercent0.00 %
shipBonusCF20.020.00
minTargetVelDmgMultiplier0.050.05
maxDirectionalVelocity3000.03,000.00

Description

Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.