Station | Sell | Buy |
---|---|---|
Jita | ||
Amarr | ||
Rens | ||
Dodixie | ||
Hek | ||
Maila |
Type ID | 44996 | |
Published | True | |
Tech Level | 2 | |
Meta Level | 5 Level | |
Volume | 450,000 m3 | |
Repackaged Volume | 50,000 m3 | |
Mass | 150,000,000 kg | |
radius | 600 | |
Base Price | 795,900,000 ISK |
Shield recharge time |
Capacity | 800 m3 | |
Fuel Bay Capacity | 2,150 m3 |
Powergrid Output | 18,000 MW | |
CPU Output | 800 tf | |
Capacitor Capacity | 5,000 GJ | |
Capacitor Recharge time | ||
Turret Hardpoints | 6 hardpoints | |
Launcher Hardpoints | 6 hardpoints | |
High Slots | 8 | |
Medium Slots | 7 | |
Low Slots | 7 | |
Rig Slots | 2 | |
Rig Size | large | |
Calibration | 400 points |
Maximum Locked Targets | 7 | |
Maximum Targeting Range | 91,000 m | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 0 points | |
Gravimetric Sensor Strength | 40 points | |
Signature Radius | 330 m | |
Scan Resolution | 235 mm | |
scanSpeed |
Maximum Velocity | 110 m/sec | |
Warp Speed Multiplier | 3.5 x | |
Inertia Modifier | 0.07 x | |
Onboard Jump Drive | True | |
Jump Drive Capacitor Need | 0.95 % | |
Jump Drive Consumption Amount | 700 units | |
Jump Drive Fuel Need | Helium Isotopes | |
Maximum Jump Range | 4 ly | |
Jump Fatigue Multiplier | 0.25 x | |
jumpDriveDuration | 300,000 |
Drone Capacity | 0 m3 | |
Drone Bandwidth | 0 Mbit/sec |
Portion Size | 1 |
Output | |
---|---|
Tritanium | 5,500,000 |
Pyerite | 1,250,000 |
Mexallon | 340,000 |
Isogen | 90,000 |
Nocxium | 20,000 |
Zydrine | 9,500 |
Megacyte | 3,650 |
Construction Blocks | 225 |
Morphite | 750 |
Plasma Thruster | 112 |
Gravimetric Sensor Cluster | 450 |
Photon Microprocessor | 3,150 |
Tungsten Carbide Armor Plate | 9,375 |
Fusion Reactor Unit | 75 |
Tesseract Capacitor Unit | 1,125 |
Sustained Shield Emitter | 817 |
Capital Jump Drive | 1 |
battleshipBulkheadHPModifierBonus | 0.05 | |
battleshipExtenderHPBonus | 100 | |
battleshipPlateHPBonus | 50 | |
Cloak Reactivation Delay | ||
shipBonusRole1 | 7.5 | |
Cargo Scan Resistance | 0 % | |
Capacitor Warfare Resistance | 0.00 % | |
Stasis Webifier Resistance | 0.00 % | |
Weapon Disruption Resistance | 0.00 % | |
CPU Need Bonus | -99 % | |
Rig Slots | 2 | |
gfxBoosterID | 395 | |
propulsionGraphicID | 395 | |
Heat Attenuation | 0.82 | |
heatAttenuationLow | 0.79 | |
heatAttenuationMed | 0.79 | |
heatCapacityHi | 100 | |
heatCapacityLow | 100 | |
heatCapacityMed | 100 | |
heatDissipationRateHi | 0.01 | |
heatDissipationRateLow | 0.01 | |
heatDissipationRateMed | 0.01 | |
heatGenerationMultiplier | 0.5 | |
concordTankBonus | -10 | |
Conduit Jump Consumption Amount | 1,000 units | |
Conduit Jump Passenger Count | 30 | |
Item Damage | 0 HP | |
Duration Bonus | -50 % | |
eliteBonusBlackOps1 | 10 | |
eliteBonusBlackOps2 | 1.25 | |
eliteBonusBlackOps3 | 20 | |
eliteBonusBlackOps4 | 10 | |
inverseCappedSecStatus | -1 | |
jumpThroughFatigueMultiplier | 0.25 x | |
pilotSecurityStatus | 0 | |
Power Load | 0 MW | |
typeColorScheme | 11,319 | |
uniformity | 1 | |
Ship Warp Speed | 1 AU/s | |
warpCapacitorNeed | 0.000000138 | |
warpFactor | 0 | |
Capacity | 800 m3 | |
Frigate Escape Bay | 1 units | |
covertOpsStealthBomberTargettingDelay | ||
jumpPortalConsumptionMassFactor | 0.000000135 | |
fwLpKill | 1,000 | |
concordRoleBonusSecGain | 10 | |
isBlackOpsJumpPortalPassenger | 1 | |
isBlackOpsJumpConduitPassenger | 1 | |
jumpDriveTargetBeaconTypelistID | 342 | |
CPU Load | 0 tf | |
charge | 0 GJ | |
powerToSpeed | 1 | |
maxPassengers | 1,000 | |
mainColor | 16,777,215 | |
shieldCharge | 0 | |
shipBonusMB | 10 | |
shipBonusCB | 10 | |
shipBonusAB | 10 | |
shipBonusMB2 | -10 | |
shipBonusGB2 | 7.5 | |
shipBonusAB2 | 10 | |
shipBonus2CB | -7.5 | |
shipBonusGB | 10 | |
maxDirectionalVelocity | 1,000 | |
minTargetVelDmgMultiplier | 0.5 |
Type ID | 44996 |
Graphic ID | 21864 |
Sound ID | 20068 |
Group ID | Black Ops [898] |
Meta Group ID | Tech II [2] |
Faction Name | concordcivilian |
The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.
Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.
While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.