Kikimora

Precursor Destroyer bonuses per level

20.0 % bonus to Light Entropic Disintegrator optimal range.
25.0 % bonus to Light Entropic Disintegrator damage.

Role bonuses

50.0 % bonus to Light Entropic Disintegrator optimal range.
50.0 % reduced Energy Neutralizer capacitor need.
50.0 % reduced Remote Armor Repairer capacitor need.
50.0 % reduced Smart Bomb capacitor need.
100.0 % bonus to Remote Armor Repairer range.
Defenses
Shield
450 HP
uniformity: 25%
0%
20%
40%
50%
Armor
1,150 HP
uniformity: 25%
50%
35%
25%
20%
Structure
900 HP
uniformity: 0%
33%
33%
33%
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID49710
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume43,000 m3
Repackaged Volume5,000 m3
Mass1,560,000 kg
radius42
 Base Price22,600,000 ISK
NPC
Shield recharge time625.00 s
Variations
Tech I
  • Kikimora
Tech II
Cargo
Capacity360 m3
Fitting
Powergrid Output55 MW
CPU Output174 tf
Capacitor Capacity750 GJ
Capacitor Recharge time340.00 s
Turret Hardpoints1 hardpoints
Launcher Hardpoints0 hardpoints
High Slots
Medium Slots
Low Slots
Rig Slots
 Rig Sizesmall
Calibration400 points
Targeting
Maximum Locked Targets7
Maximum Targeting Range50,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength12 points
Gravimetric Sensor Strength0 points
Signature Radius58 m
Scan Resolution525 mm
scanSpeed2.00 s
Navigation
Maximum Velocity320 m/sec
 Warp Speed Multiplier4.5 x
Inertia Modifier2.92 x
Drones
Drone Capacity0 m3
Drone Bandwidth0 Mbit/sec
Insurance
Reprocessing
 Portion Size1
Output 
Tritanium21,652
Pyerite3,645
Mexallon1,674
Isogen199
Nocxium60
Zydrine11
Megacyte1
Crystalline Isogen-10115
Zero-Point Condensate90
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Optimal Range Bonus50 %
 shipBonusRole1100
 shipBonusRole2-50
Cargo Scan Resistance0 %
Capacitor Warfare Resistance0.00 %
Stasis Webifier Resistance0.00 %
Weapon Disruption Resistance0.00 %
Rig Slots
 gfxBoosterID394
 propulsionGraphicID394
 Heat Attenuation0.25
 heatAttenuationLow0.63
 heatAttenuationMed0.5
 heatCapacityHi100
 heatCapacityLow100
 heatCapacityMed100
 heatDissipationRateHi0.01
 heatDissipationRateLow0.01
 heatDissipationRateMed0.01
 heatGenerationMultiplier1
Item Damage0 HP
Power Load0 MW
 typeColorScheme11,313
 uniformity1
Ship Warp Speed1 AU/s
 warpCapacitorNeed0.00000224
 warpFactor0
Capacity360 m3
 powerToSpeed1
charge0 GJ
CPU Load0 tf
 fwLpKill25
 shipBonusPD125 %
 shipBonusPD220 %
shipScanResistance0 %
maxDirectionalVelocity3,000
minTargetVelDmgMultiplier0.05
maxPassengers12
 mainColor16,777,215
shieldCharge0
Type Info
Type ID49710
Faction ID500026
Graphic ID22316
Sound ID20063
Group IDDestroyer [420]
Meta Group IDTech I [1]
Race ID135
Faction Nametriglavianbase

Description

A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.

As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons.

Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. ? partial translation of data included in recovered design schematics of the Kikimora