https://everef.net/type/590Ships / Frigates / Standard Frigates / Amarr1630000.0KGM

Inquisitor

Amarr Frigate bonuses per level

10.0 % bonus to Remote Armor Repairer amount.
10.0 % reduction in Remote Armor Repairer activation cost.

Role bonuses

50.0 % bonus to Remote Armor Repairer optimal range.
600.0 % bonus to Remote Armor Repairer falloff.
Defenses
Shield
Shield Capacity225.0Hitpoints225 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.8Inverse Absolute Percent
20%
Shield Kinetic Damage Resistance0.6Inverse Absolute Percent
40%
Shield Explosive Damage Resistance0.5Inverse Absolute Percent
50%
Armor
Armor Hitpoints500.0Hitpoints500 HP
uniformity: 25%
Armor EM Damage Resistance0.5Inverse Absolute Percent
50%
Armor Thermal Damage Resistance0.65Inverse Absolute Percent
35%
Armor Kinetic Damage Resistance0.75Inverse Absolute Percent
25%
Armor Explosive Damage Resistance0.8Inverse Absolute Percent
20%
Structure
Structure Hitpoints330.0Hitpoints330 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume28700.0MTQ28,700.00 m3
Repackaged Volume2500.0MTQ2,500.00 m3
Mass1630000.0KGM1,630,000.00 kg
Meta Level0.0Level0.00 Level
Tech Level1.0Level1.00 Level
 Published1.0BooleanTrue
Variations
Tech II
Tech I
  • Inquisitor
Cargo
Capacity250.0MTQ250.00 m3
Fitting
Powergrid Output51.0MAW51.00 MW
CPU Output135.0Teraflops135.00 tf
Capacitor Capacity675.0GV675.00 GJ
Capacitor Recharge time337500.0SEC337.50 s
Turret Hardpoints2.0Hardpoints2.00 hardpoints
Launcher Hardpoints0.0Hardpoints0.00 hardpoints
High Slots3.0Fitting slots3.00 
Medium Slots2.0Fitting slots2.00 
Low Slots4.0Fitting slots4.00 
Rig Slots3.0Fitting slots3.00 
 Rig Size1.0Sizeclasssmall
Calibration400.0attributePoints400.00 points
Targeting
Maximum Locked Targets7.07.00
Maximum Targeting Range36000.0MTR36,000.00 m
Ladar Sensor Strength0.0attributePoints0.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength10.0attributePoints10.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius34.0MTR34.00 m
Scan Resolution900.0MMT900.00 mm
Targeting Speed3000.0SEC3.00 s
Navigation
Maximum Velocity405.0MTS405.00 m/sec
Warp Speed Multiplier5.0Multiplier5.00 x
Inertia Modifier3.55Multiplier3.55 x
Drones
Drone Capacity5.0MTQ5.00 m3
Drone Bandwidth5.0Drone bandwidth5.00 Mbit/sec
Insurance
Reprocessing
 Portion Size1.01.00
Output 
Tritanium8,333
Pyerite6,111
Mexallon1,389
Isogen5
Nocxium3
Zydrine1
Megacyte1
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
Falloff Bonus600.0Percentage600.00 %
Optimal Range Bonus50.0Percentage50.00 %
Rig Slots3.0Fitting slots3.00 
 gfxBoosterID394.0394.00
 propulsionGraphicID394.0394.00
Ship Warp Speed1.01.00
Item Damage0.0Hitpoints0.00 HP
Heat Attenuation0.50.50
heatAttenuationMed0.630.63
heatAttenuationMed0.250.25
Power Load0.0MAW0.00 MW
 Color Scheme11313.011,313.00
 warpFactor0.00.00
Shield recharge time625000.0SEC625.00 s
 uniformity1.01.00
Capacity250.0MTQ250.00 m3
Mass1630000.0KGM1,630,000.00 kg
Volume28700.0MTQ28,700.00 m3
shipScanResistance0.0realPercent0.00 %
shipBonus2AF10.010.00
shipBonusAF-10.0-10.00
minTargetVelDmgMultiplier0.050.05
maxDirectionalVelocity3000.03,000.00
radius20.520.50
 mainColor1.6777215E716,777,215.00
maxPassengers14.014.00
 warpCapacitorNeed2.24E-60.00
shieldCharge0.00.00
 powerToSpeed1.01.00
charge0.0GV0.00 GJ
CPU Load0.0Teraflops0.00 tf
 fwLpKill25.025.00
heatDissipationRateHi0.010.01
heatDissipationRateLow0.010.01
heatCapacityMed100.0100.00
heatCapacityHi100.0100.00
heatDissipationRate0.010.01
heatGenerationMultiplier1.01.00
heatCapacityLow100.0100.00
Skins
Inquisitor Cold Iron SKIN (Permanent)
Inquisitor Cold Iron Serenity Only SKIN (30 Days)
Inquisitor Cold Iron Serenity Only SKIN (365 Days)
Inquisitor Cold Iron Serenity Only SKIN (7 Days)
Inquisitor Cold Iron Serenity Only SKIN (90 Days)
Inquisitor Cold Iron Serenity Only SKIN (Permanent)
Inquisitor EoM SKIN (Permanent)
Inquisitor EoM Serenity Only SKIN (30 Days)
Inquisitor EoM Serenity Only SKIN (365 Days)
Inquisitor EoM Serenity Only SKIN (7 Days)
Inquisitor EoM Serenity Only SKIN (90 Days)
Inquisitor EoM Serenity Only SKIN (Permanent)
Inquisitor Exoplanets Hunter SKIN (Permanent)
Inquisitor Glacial Drift SKIN (Permanent)
Inquisitor Hunter's Quiver SKIN (Permanent)
Inquisitor Ironblood SKIN (Permanent)
Inquisitor Ironblood Serenity Only SKIN (30 Days)
Inquisitor Ironblood Serenity Only SKIN (365 Days)
Inquisitor Ironblood Serenity Only SKIN (7 Days)
Inquisitor Ironblood Serenity Only SKIN (90 Days)
Inquisitor Ironblood Serenity Only SKIN (Permanent)
Inquisitor Khanid SKIN (30 Days)
Inquisitor Khanid SKIN (365 Days)
Inquisitor Khanid SKIN (7 Days)
Inquisitor Khanid SKIN (90 Days)
Inquisitor Khanid SKIN (Permanent)
Inquisitor Khanid Serenity Only SKIN (Permanent)
Inquisitor Luminaire Zenith SKIN (Permanent)
Inquisitor Purity of the Throne SKIN (Permanent)
Inquisitor Purity of the Throne Serenity Only SKIN (30 Days)
Inquisitor Purity of the Throne Serenity Only SKIN (365 Days)
Inquisitor Purity of the Throne Serenity Only SKIN (7 Days)
Inquisitor Purity of the Throne Serenity Only SKIN (90 Days)
Inquisitor Purity of the Throne Serenity Only SKIN (Permanent)
Inquisitor Raata Sunset SKIN (Permanent)
Inquisitor Raata Sunset Serenity Only SKIN (30 Days)
Inquisitor Raata Sunset Serenity Only SKIN (365 Days)
Inquisitor Raata Sunset Serenity Only SKIN (7 Days)
Inquisitor Raata Sunset Serenity Only SKIN (90 Days)
Inquisitor Raata Sunset Serenity Only SKIN (Permanent)
Inquisitor Tash-Murkon SKIN (30 Days)
Inquisitor Tash-Murkon SKIN (365 Days)
Inquisitor Tash-Murkon SKIN (7 Days)
Inquisitor Tash-Murkon SKIN (90 Days)
Inquisitor Tash-Murkon SKIN (Permanent)
Inquisitor Tash-Murkon Serenity Only SKIN (Permanent)

Description

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.

The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.