Deacon
Traits
Type Bonuses
- 10 % bonus to Remote Armor Repair Systems amount
- 10 % reduction in Remote Armor Repair Systems activation cost
- 5 % reduction in Remote Armor Repair Systems duration and activation cost
- 7.5 % bonus to armor hitpoints
Role Bonuses
- 50 % bonus to Remote Armor Repair Systems optimal range
- 600 % bonus to Remote Armor Repair Systems falloff
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inquisitor | Tech I | 225 HP | 500 HP | 330 HP | 51 MW | 135 tf | 675 GJ | 3 | 2 | 4 | 2 | ||
Purifier | Tech II | 350 HP | 600 HP | 450 HP | 45 MW | 305 tf | 355 GJ | 5 | 3 | 3 | 2 | 3 | |
Deacon | Tech II | 300 HP | 550 HP | 400 HP | 57 MW | 145 tf | 675 GJ | 3 | 2 | 5 | 2 |
Market
Basic
- Mass:
- 1,630,000 kg
- Packaged volume:
- 2,500 m3
- Portion size:
- 1
- Tech Level:
- 2
- Meta Level:
- 5
- Structure Hitpoints:
- 400 HP
- Capacity:
- 250 m3
- Volume:
- 28,700 m3
- Mass:
- 1,630,000 kg
- radius:
- 21 m
Resistances
Cargo
- Capacity:
- 250 m3
Fitting
- Powergrid Output:
- 57 MW
- CPU Output:
- 145 tf
- High Slots:
- 3
- Medium Slots:
- 2
- Low Slots:
- 5
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.5
- heatAttenuationMed:
- 0.25
- heatAttenuationLow:
- 0.71
Rigging
- Rig Slots:
- 2
- Rig Slots:
- 2
- Rig Size:
- small
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 45,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 15 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 34 m
- Scan Resolution:
- 920 mm
- scanSpeed:
- 3s
Navigation
- Maximum Velocity:
- 405 m/sec
- Warp Speed Multiplier:
- 5.5 x
- Inertia Modifier:
- 3.5 x
Drones
- Drone Capacity:
- 5 m3
- Drone Bandwidth:
- 5 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 675 GJ
- Capacitor Recharge time:
- 5m 37.5s
Shield
- Shield Capacity:
- 300 HP
- Shield recharge time:
- 10m 25s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 550 HP
- armorUniformity:
- 0.75
- Armor Kinetic Damage Resistance:
- 43.75%
Structure
- Structure Hitpoints:
- 400 HP
Reprocessing
- Portion size:
- 1
Manufacturing
- Blueprint:
- Deacon Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 14
- uniformity:
- 1
- warpCapacitorNeed:
- 0.00000224
- propulsionGraphicID:
- 394
- gfxBoosterID:
- 394
- shieldCharge:
- 0
- Falloff Bonus:
- 600 %
- Optimal Range Bonus:
- 50 %
- shipBonusAF:
- -10
- shipBonus2AF:
- 10
- shipScanResistance:
- 0 %
- maxDirectionalVelocity:
- 3000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 50
- typeColorScheme:
- 11313
- eliteBonusLogiFrig2:
- 7.5
Type Info
- Type ID:
- 37457
- Base price:
- 16.50m ISK
- Capacity:
- 250 m3
- Faction ID:
- 500003
- Graphic ID:
- 21220
- Group ID:
- Logistics Frigate
- Market group ID:
- Amarr
- Meta group ID:
- 2
- Published:
- true
- Race ID:
- 4
- Radius:
- 21 m
- Sof faction name:
- carthum
- Sound ID:
- 20063
- Volume:
- 28,700 m3
Description
The Deacon is the latest success from the engineers at Carthum Conglomerate, designed as a remote repairing ship that can keep up with fast moving fleets including those containing the extremely popular Confessor-class Tactical Destroyer. Managing to miniaturize the powerful remote armor repairing systems from their best-selling Guardian Logistics Cruiser onto a frigate-sized hull was no simple task, but Carthum was able to release the Deacon in nearly record time and under-budget thanks in part to extensive cooperation with researchers from the Lai Dai megacorp.
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.