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Curse

Market group: Ships > Cruisers > Advanced Cruisers > Recon Ships > Amarr
Inventory group: Ship > Combat Recon Ship

Traits

Type Bonuses

Amarr Cruiser bonuses per level

Recon Ships bonuses per level

Role Bonuses

  • Cannot be detected by directional scanners

Variations

Type
ArbitratorTech I1,100 HP1,500 HP1,600 HP695 MW370 tf1,375 GJ44523
PilgrimTech II850 HP1,800 HP1,050 HP1,000 MW370 tf1,440 GJ4553
CurseTech II1,210 HP1,650 HP1,075 HP900 MW380 tf1,470 GJ56424

Basic

Mass:
11,810,000 kg
Packaged volume:
10,000 m3
Portion size:
1
Capacity:
345 m3
Volume:
120,000 m3
Mass:
11,810,000 kg
radius:
176 m

Cargo

Capacity:
345 m3

Rigging

Rig Size:
medium
Calibration:
400 points

Navigation

Maximum Velocity:
205 m/sec

Drones

Drone Bandwidth:
50 Mbit/sec

Insurance

Reprocessing

Portion size:
1
OutputQuantity
Construction Blocks75
Morphite150
Fusion Thruster60
Radar Sensor Cluster495
Nanoelectrical Microprocessor1,800
Tungsten Carbide Armor Plate3,750
Antimatter Reactor Unit30
Tesseract Capacitor Unit375
Linear Shield Emitter300
Basic reprocessing, not accounting for skills and other bonuses.

Manufacturing

Blueprint:
Curse Blueprint
Output Curse:
1
Manufacturing time:
2d 18h 40m
Copy time:
2d 5h 20m
Material research:
23h 20m
Time research:
23h 20m

Type Info

Type ID:
20125
Base price:
145.90m ISK
Capacity:
345 m3
Faction ID:
500003
Graphic ID:
1854
Market group ID:
Amarr
Meta group ID:
2
Published:
true
Race ID:
4
Radius:
176 m
Sof faction name:
khanidinnovation
Sound ID:
20063
Volume:
120,000 m3

Description

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Khanid Innovation

In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.