Chimera
Traits
Type Bonuses
- 4 % bonus to all shield resistances
- 5 % bonus to Scarab Support Fighters ECM optimal range
- 1 % bonus to Shield Command and Information Command burst strength and duration
Role Bonuses
- Can fit Networked Sensor Array
- Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
- Can use two Leadership modules
- 200 % bonus to Leadership area of effect range
- Can launch Light Fighters and Support Fighters Fighters
- Can lock at extended ranges
- Capital Jump Portal Generation capable
- 5 x penalty to Entosis Link I duration
Defenses
Market
Basic
- Mass:
- 1,240,000,000 kg
- Packaged volume:
- 1,300,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 69,400 HP
- Capacity:
- 870 m3
- Volume:
- 11,925,000 m3
- Mass:
- 1,240,000,000 kg
- radius:
- 1,000 m
- Banned in High Sec Space:
- true
- Capital Sized Vessel:
- true
Resistances
Cargo
- Capacity:
- 870 m3
- Fleet Hangar Capacity:
- 10,000 m3
- Ship Maintenance Bay Capacity:
- 1,000,000 m3
- Fuel Bay Capacity:
- 3,000 m3
Fitting
- Powergrid Output:
- 450,000 MW
- CPU Output:
- 825 tf
- High Slots:
- 5
- Medium Slots:
- 7
- Low Slots:
- 4
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- Heat Attenuation:
- 0.71
- heatAttenuationMed:
- 0.79
- heatAttenuationLow:
- 0.63
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- x-large
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 4,620,000 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 80 points
- Signature Radius:
- 10,065 m
- Scan Resolution:
- 60 mm
- scanSpeed:
- 6.75s
Navigation
- Maximum Velocity:
- 75 m/sec
- Warp Speed Multiplier:
- 1.5 x
- Inertia Modifier:
- 0.042 x
- Onboard Jump Drive:
- true
- Jump Drive Consumption Amount:
- 3,000 units
- Maximum Jump Range:
- 3.5 ly
- jumpDriveDuration:
- 300000
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Fighters
- Fighter Hangar Capacity:
- 55,000 m3
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 50,000 GJ
- Capacitor Recharge time:
- 1h 4m
Shield
- Shield Capacity:
- 68,000 HP
- Shield recharge time:
- 4h 10m
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 61,000 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 69,400 HP
Manufacturing
- Blueprint:
- Chimera Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 150
- uniformity:
- 1
- warpCapacitorNeed:
- 1.38e-8
- propulsionGraphicID:
- 395
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- Maximum Operational Distance:
- 5,000 m
- Theoretical Maximum Targeting Range:
- 1,000,000,000 m
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 4000
- typeColorScheme:
- 11324
- Entosis Assistance Impedance:
- 99.999%
- Conduit Jump Consumption Amount:
- 3,000 units
- Conduit Passenger Bonus:
- 100 %
Description
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime.
It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.
The Chimera is capable of generating a Capital Jump Portal Generation which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.