Scythe
Traits
Type Bonuses
- 12.5 % bonus to Shield Emission Systems amount
- 5 % reduction in Shield Emission Systems activation cost
Role Bonuses
- 430 % bonus to Shield Emission Systems optimal range and falloff
- 100 % bonus to Repair Drone Operation transfer amount
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Scythe | Tech I | 1,400 HP | 1,100 HP | 1,300 HP | 345 MW | 285 tf | 1,750 GJ | 3 | 5 | 5 | 2 | 1 | |
Scimitar | Tech II | 1,618 HP | 1,681 HP | 1,434 HP | 735 MW | 445 tf | 1,750 GJ | 4 | 5 | 4 | 2 | 1 | |
Scythe Fleet Issue | Faction | 2,400 HP | 1,950 HP | 1,950 HP | 745 MW | 400 tf | 1,275 GJ | 5 | 5 | 5 | 4 | 4 |
Market
Basic
- Mass:
- 11,110,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 1,300 HP
Capacity:
- 475 m3
Volume:
- 89,000 m3
Mass:
- 11,110,000 kg
radius:
- 134 m
Resistances
Cargo
Capacity:
- 475 m3
Fitting
Powergrid Output:
- 345 MW
CPU Output:
- 285 tf
High Slots:
- 3
Medium Slots:
- 5
Low Slots:
- 5
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.75
Heat Attenuation:
- 0.5
heatAttenuationMed:
- 0.71
heatAttenuationLow:
- 0.71
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- medium
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 52,500 m
Ladar Sensor Strength:
- 12 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 75 m
Scan Resolution:
- 315 mm
scanSpeed:
- 4.5s
Navigation
Maximum Velocity:
- 250 m/sec
Inertia Modifier:
- 0.6 x
Drones
Drone Capacity:
- 45 m3
Drone Bandwidth:
- 45 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 1,750 GJ
Capacitor Recharge time:
- 5m 50s
Shield
Shield Capacity:
- 1,400 HP
Shield recharge time:
- 20m 50s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,100 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 1,300 HP
Manufacturing
- Blueprint:
- Scythe Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 95,000 |
Mexallon | 28,800 |
Isogen | 8,000 |
Nocxium | 1,000 |
Zydrine | 280 |
Megacyte | 112 |
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 630
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 397
gfxBoosterID:
- 397
shieldCharge:
- 0
Falloff Bonus:
- 430 %
Optimal Range Bonus:
- 430 %
shipBonusMC:
- -5
shipBonusMC2:
- 12.5
maxDirectionalVelocity:
- 2000
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 100
typeColorScheme:
- 11342
Description
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe.
The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.