Cyclone Fleet Issue
Traits
Type Bonuses
- 7.5 % bonus to Heavy Missiles and Heavy Assault Missiles Launcher rate of fire
- 5 % bonus to Heavy Missiles and Heavy Assault Missiles explosion velocity
- 5 % reduction to ship signature radius
Role Bonuses
- Can use one Leadership module
- 50 % bonus to Leadership area of effect range
- 25 % bonus to Missile velocity
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Cyclone | Tech I | 5,250 HP | 3,750 HP | 3,750 HP | 1,100 MW | 550 tf | 2,900 GJ | 7 | 5 | 5 | 2 | 5 | |
Claymore | Tech II | 4,700 HP | 3,800 HP | 3,400 HP | 1,100 MW | 525 tf | 2,625 GJ | 7 | 6 | 4 | 2 | 5 | |
Cyclone Fleet Issue | Faction | 7,875 HP | 5,625 HP | 5,625 HP | 1,100 MW | 600 tf | 2,900 GJ | 8 | 5 | 5 | 2 | 6 |
Market
Basic
- Mass:
- 12,400,000 kg
- Packaged volume:
- 15,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 0
Structure Hitpoints:
- 5,625 HP
Capacity:
- 450 m3
Volume:
- 216,000 m3
Mass:
- 12,400,000 kg
radius:
- 258 m
Resistances
Cargo
Capacity:
- 450 m3
Fitting
Powergrid Output:
- 1,100 MW
CPU Output:
- 600 tf
High Slots:
- 8
Medium Slots:
- 5
Low Slots:
- 5
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.65
Heat Attenuation:
- 0.82
heatAttenuationMed:
- 0.71
heatAttenuationLow:
- 0.71
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- medium
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 50,000 m
Ladar Sensor Strength:
- 18 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 0 points
Signature Radius:
- 250 m
Scan Resolution:
- 220 mm
scanSpeed:
- 5.5s
Navigation
Maximum Velocity:
- 190 m/sec
Warp Speed Multiplier:
- 3.5 x
Inertia Modifier:
- 0.68 x
Drones
Drone Capacity:
- 50 m3
Drone Bandwidth:
- 50 Mbit/sec
Required Skills
Insurance
Capacitor
Capacitor Capacity:
- 2,900 GJ
Capacitor Recharge time:
- 12m 5s
Shield
Shield Capacity:
- 7,875 HP
Shield recharge time:
- 23m 20s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 5,625 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 5,625 HP
Manufacturing
- Blueprint:
- Cyclone Fleet Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 2,555,556 |
Pyerite | 666,667 |
Mexallon | 180,000 |
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 450
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 397
gfxBoosterID:
- 397
shieldCharge:
- 0
maxDirectionalVelocity:
- 2000
shipBonusMBC2:
- -7.5
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 200
typeColorScheme:
- 11342
roleBonusCBC:
- 25
shipBonusMBC3:
- -5
Type Info
- Type ID:
- 72811
- Base price:
- 40.40m ISK
- Capacity:
- 450 m3
- Faction ID:
- 500002
- Graphic ID:
- 25575
- Group ID:
- Combat Battlecruiser
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 2
- Radius:
- 258 m
- Sof faction name:
- minmatarnavy
- Sound ID:
- 20076
- Volume:
- 216,000 m3
Description
Following a hotly contested bidding process, a joint development group of engineers from the Brutor and Sebiestor Tribes were tasked with drafting a response to disturbing intelligence documents obtained in a raid on an Amarr frigate and destroyer systems research facility in the system of Arayar. How does one answer a wide range of yet unknown and emerging threats? Volume of fire.
To this end, the Cyclone was redesigned with over a decade's worth of technical advancements crowned by a state of the art missile loading system, enabling it to launch an awe inspiring volume of missiles in a very short amount of time. A simple, yet effective, answer – and one that does not leave those who ask with much time to ponder it.