Cyclone Fleet Issue
Inventory group: Ship > Combat Battlecruiser
Traits
Type Bonuses
Minmatar Battlecruiser bonuses per level
- 7.5 % bonus to Heavy Missiles and Heavy Assault Missiles Launcher rate of fire
- 5 % bonus to Heavy Missiles and Heavy Assault Missiles explosion velocity
- 3 % reduction to ship signature radius
Role Bonuses
- Can use one Leadership module
- 50 % bonus to Leadership area of effect range
- 25 % bonus to Missile velocity
Defenses
Variations
Market
Basic
- Mass:
- 12,400,000 kg
- Packaged volume:
- 15,000 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 5,625 HP
Capacity: - 450 m3
Volume: - 216,000 m3
Mass: - 12,400,000 kg
radius: - 258 m
Resistances
Subsystem
Cargo
Capacity: - 450 m3
Fitting
Powergrid Output: - 1,100 MW
CPU Output: - 600 tf
High Slots: - 8
Medium Slots: - 5
Low Slots: - 5
Overloading
heatCapacityHi: - 100
heatDissipationRateHi: - 0.01
heatDissipationRateMed: - 0.01
heatDissipationRateLow: - 0.01
heatCapacityMed: - 100
heatCapacityLow: - 100
heatGenerationMultiplier: - 0.65
Heat Attenuation: - 0.82
heatAttenuationMed: - 0.71
heatAttenuationLow: - 0.71
Rigging
Rig Slots: - 3
Rig Slots: - 3
Rig Size: - medium
Calibration: - 400 points
Targeting
Maximum Targeting Range: - 50,000 m
Ladar Sensor Strength: - 18 points
Magnetometric Sensor Strength: - 0 points
RADAR Sensor Strength: - 0 points
Gravimetric Sensor Strength: - 0 points
Signature Radius: - 250 m
Scan Resolution: - 220 mm
scanSpeed: - 5.5s
Navigation
Maximum Velocity: - 180 m/sec
Warp Speed Multiplier: - 3.5 x
Inertia Modifier: - 0.68 x
Drones
Drone Capacity: - 50 m3
Drone Bandwidth: - 50 Mbit/sec
Required Skills
(x6)
[2]
(x1)
[3]
(x5)
[3]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
Insurance
Capacitor
Capacitor Capacity: - 2,900 GJ
Capacitor Recharge time: - 12m 5s
Shield
Shield Capacity: - 7,875 HP
Shield recharge time: - 23m 20s
shieldUniformity: - 0.75
Armor
Armor Hitpoints: - 5,625 HP
armorUniformity: - 0.75
Structure
Structure Hitpoints: - 5,625 HP
Produced from
- Blueprint manufacturing:
- Cyclone Fleet Issue Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 2,800,000 |
| Pyerite | 1,000,000 |
| Mexallon | 180,000 |
| Isogen | 20,000 |
| Nocxium | 10,000 |
| Zydrine | 4,000 |
| Megacyte | 2,000 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Item Damage: - 0 HP
Power Load: - 0 MW
charge: - 0 GJ
powerToSpeed: - 1
warpFactor: - 0
CPU Load: - 0 tf
mainColor: - 16777215
maxPassengers: - 450
uniformity: - 1
warpCapacitorNeed: - 8.13e-7
propulsionGraphicID: - 397
gfxBoosterID: - 397
shieldCharge: - 0
maxDirectionalVelocity: - 2000
shipBonusMBC2: - -7.5
Ship Warp Speed: - 1 AU/s
fwLpKill: - 200
typeColorScheme: - 11342
roleBonusCBC: - 25
shipBonusMBC3: - -3
Maximum Directional Scan Range: - 2,147,483,647,000 m
Type Info
- Type ID:
- 72811
- Base price:
- 40.40m ISK
- Capacity:
- 450 m3
- Faction ID:
- 500002
- Graphic ID:
- 25575
- Group ID:
- Combat Battlecruiser
- Market group ID:
- Navy Faction
- Meta group ID:
- Faction
- Published:
- true
- Race ID:
- 2
- Radius:
- 258 m
- Sound ID:
- 20076
- Volume:
- 216,000 m3
Description
Following a hotly contested bidding process, a joint development group of engineers from the Brutor and Sebiestor Tribes were tasked with drafting a response to disturbing intelligence documents obtained in a raid on an Amarr frigate and destroyer systems research facility in the system of Arayar. How does one answer a wide range of yet unknown and emerging threats? Volume of fire.
To this end, the Cyclone was redesigned with over a decade's worth of technical advancements crowned by a state of the art missile loading system, enabling it to launch an awe inspiring volume of missiles in a very short amount of time. A simple, yet effective, answer – and one that does not leave those who ask with much time to ponder it.