Naglfar Fleet Issue
Traits
Type Bonuses
- 7.5 % bonus to Capital Projectile Turret damage
- 5 % bonus to Capital Projectile Turret rate of fire
- 7.5 % bonus to Shield Operation and Repair Systems amount
- 20 % bonus to Heavy Stasis Grappler I falloff range
Role Bonuses
- Can fit a Siege Module I
- 5 x penalty to Entosis Link I cycle time
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Naglfar | 95,500 HP | 95,500 HP | 95,500 HP | 540,000 MW | 800 tf | 50,000 GJ | 5 | 6 | 6 | 3 | |||
Valravn | Tech II | 100,000 HP | 100,000 HP | 100,000 HP | 600,000 MW | 900 tf | 60,000 GJ | 6 | 6 | 6 | 3 | ||
Naglfar Fleet Issue | Faction | 143,250 HP | 143,250 HP | 143,250 HP | 640,000 MW | 900 tf | 50,000 GJ | 6 | 6 | 6 | 3 |
Market
Basic
- Mass:
- 1,260,000,000 kg
- Packaged volume:
- 1,300,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 143,250 HP
- Capacity:
- 2,900 m3
- Volume:
- 15,500,000 m3
- Mass:
- 1,260,000,000 kg
- radius:
- 1,700 m
- Banned in High Sec Space:
- true
- Capital Sized Vessel:
- true
Resistances
Cargo
- Capacity:
- 2,900 m3
- Fleet Hangar Capacity:
- 10,000 m3
- Ship Maintenance Bay Capacity:
- 1,000,000 m3
- Fuel Bay Capacity:
- 8,000 m3
Fitting
- Powergrid Output:
- 640,000 MW
- CPU Output:
- 900 tf
- High Slots:
- 6
- Medium Slots:
- 6
- Low Slots:
- 6
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- heatGenerationMultiplier:
- 0.35
- Heat Attenuation:
- 0.76
- heatAttenuationMed:
- 0.76
- heatAttenuationLow:
- 0.76
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- x-large
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 95,500 m
- Ladar Sensor Strength:
- 40 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 0 points
- Signature Radius:
- 11,000 m
- Scan Resolution:
- 90 mm
- scanSpeed:
- 7.5s
Navigation
- Maximum Velocity:
- 80 m/sec
- Warp Speed Multiplier:
- 1.5 x
- Inertia Modifier:
- 0.045 x
- Onboard Jump Drive:
- true
- Jump Drive Consumption Amount:
- 3,000 units
- Maximum Jump Range:
- 3.5 ly
- jumpDriveDuration:
- 300000
Drones
- Drone Capacity:
- 0 m3
- Drone Bandwidth:
- 0 Mbit/sec
Required Skills
Insurance
Capacitor
- Capacitor Capacity:
- 50,000 GJ
- Capacitor Recharge time:
- 1h 1m
Shield
- Shield Capacity:
- 143,250 HP
- Shield recharge time:
- 4h 10m
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 143,250 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 143,250 HP
Reprocessing
- Portion size:
- 1
Manufacturing
- Blueprint:
- Naglfar Fleet Issue Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 999
- uniformity:
- 1
- warpCapacitorNeed:
- 1.38e-8
- propulsionGraphicID:
- 397
- gfxBoosterID:
- 397
- shieldCharge:
- 0
- maxDirectionalVelocity:
- 1000
- Maximum Operational Distance:
- 5,000 m
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 4000
- typeColorScheme:
- 11342
- Entosis Assistance Impedance:
- 99.999%
Type Info
- Type ID:
- 73787
- Base price:
- 4.20b ISK
- Capacity:
- 2,900 m3
- Faction ID:
- 500002
- Graphic ID:
- 25604
- Group ID:
- Dreadnought
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 2
- Radius:
- 1,700 m
- Sof faction name:
- minmatarnavy
- Sound ID:
- 20076
- Volume:
- 15,500,000 m3
Description
Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.
"Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)