https://everef.net/type/11965Ships / Cruisers / Advanced Cruisers / Recon Ships / Amarr1.137E7KGM

Pilgrim

Amarr Cruiser bonuses per level

7.5 % bonus to Weapon Disruptor effectiveness.
10.0 % bonus to Drone hitpoints and damage.

Recon Ships bonuses per level

10.0 % bonus to Energy Nosferatu and Energy Neutralizer drain amount.
20.0 % bonus to Energy Nosferatu and Energy Neutralizer optimal range.
10.0 % bonus to Energy Nosferatu and Energy Neutralizer falloff range.
20.0 % reduction in Cloaking Devices CPU requirement.

Role bonuses

80.0 % reduction in Cynosural Field Generator liquid ozone consumption.
50.0 % reduction in Cynosural Field Generator duration.
 Cloak reactivation delay reduced to 5 seconds.
Defenses
Shield
Shield Capacity850.0Hitpoints850 HP
uniformity: 25%
Shield EM Damage Resistance1.0Inverse Absolute Percent
0%
Shield Thermal Damage Resistance0.8Inverse Absolute Percent
20%
Shield Kinetic Damage Resistance0.375Inverse Absolute Percent
62%
Shield Explosive Damage Resistance0.1875Inverse Absolute Percent
81%
Armor
Armor Hitpoints1800.0Hitpoints1,800 HP
uniformity: 25%
Armor EM Damage Resistance0.5Inverse Absolute Percent
50%
Armor Thermal Damage Resistance0.65Inverse Absolute Percent
35%
Armor Kinetic Damage Resistance0.46875Inverse Absolute Percent
53%
Armor Explosive Damage Resistance0.3Inverse Absolute Percent
70%
Structure
Structure Hitpoints1050.0Hitpoints1,050 HP
uniformity: 0%
Structure EM Damage Resistance0.67Inverse Absolute Percent
33%
Structure Thermal Damage Resistance0.67Inverse Absolute Percent
33%
Structure Kinetic Damage Resistance0.67Inverse Absolute Percent
33%
Structure Explosive Damage Resistance0.67Inverse Absolute Percent
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
Volume120000.0MTQ120,000.00 m3
Repackaged Volume10000.0MTQ10,000.00 m3
Mass1.137E7KGM11,370,000.00 kg
Meta Level5.0Level5.00 Level
Tech Level2.0Level2.00 Level
 Base Price1.5013042E7Money15,013,042.00 ISK
 Published1.0BooleanTrue
Variations
Tech I
Tech II
Cargo
Capacity315.0MTQ315.00 m3
Fitting
Powergrid Output1000.0MAW1,000.00 MW
CPU Output370.0Teraflops370.00 tf
Capacitor Capacity1440.0GV1,440.00 GJ
Capacitor Recharge time328000.0SEC328.00 s
Turret Hardpoints3.0Hardpoints3.00 hardpoints
Launcher Hardpoints0.0Hardpoints0.00 hardpoints
High Slots4.0Fitting slots4.00 
Medium Slots5.0Fitting slots5.00 
Low Slots5.0Fitting slots5.00 
Rig Slots2.0Fitting slots2.00 
 Rig Size2.0Sizeclassmedium
Calibration400.0attributePoints400.00 points
Targeting
Maximum Locked Targets8.08.00
Maximum Targeting Range104000.0MTR104,000.00 m
Ladar Sensor Strength0.0attributePoints0.00 points
Magnetometric Sensor Strength0.0attributePoints0.00 points
RADAR Sensor Strength26.0attributePoints26.00 points
Gravimetric Sensor Strength0.0attributePoints0.00 points
Signature Radius150.0MTR150.00 m
Scan Resolution237.0MMT237.00 mm
Targeting Speed4500.0SEC4.50 s
Navigation
Maximum Velocity198.0MTS198.00 m/sec
Warp Speed Multiplier4.5Multiplier4.50 x
Inertia Modifier0.61Multiplier0.61 x
Jump Harmonics5.05.00
Drones
Drone Capacity150.0MTQ150.00 m3
Drone Bandwidth50.0Drone bandwidth50.00 Mbit/sec
Insurance
Reprocessing
Industry
Produced by
Pilgrim Blueprint (Manufacturing)
Other
Rig Slots2.0Fitting slots2.00 
 gfxBoosterID397.0397.00
 propulsionGraphicID397.0397.00
Ship Warp Speed1.01.00
Consumption Quantity Bonus-80.0Percentage-80.00 %
Cloak Reactivation Delay5000.0SEC5.00 s
Item Damage0.0Hitpoints0.00 HP
Duration Bonus-50.0Percentage-50.00 %
Heat Attenuation0.630.63
heatAttenuationMed0.710.71
heatAttenuationMed0.710.71
Power Load0.0MAW0.00 MW
 Color Scheme11350.011,350.00
 warpFactor0.00.00
Shield recharge time1250000.0SEC1,250.00 s
 uniformity1.01.00
Capacity315.0MTQ315.00 m3
Mass1.137E7KGM11,370,000.00 kg
Volume120000.0MTQ120,000.00 m3
CPU Load0.0Teraflops0.00 tf
charge0.0GV0.00 GJ
 powerToSpeed1.01.00
shipBonusAC210.010.00
shipBonusAC7.57.50
eliteBonusReconShip210.010.00
eliteBonusReconShip1-20.0-20.00
shieldCharge0.00.00
radius131.0131.00
 mainColor1.6777215E716,777,215.00
maxPassengers580.0580.00
 warpCapacitorNeed8.13E-70.00
heatCapacityMed100.0100.00
heatDissipationRateLow0.010.01
heatDissipationRateHi0.010.01
heatDissipationRate0.010.01
heatCapacityHi100.0100.00
heatGenerationMultiplier0.750.75
heatCapacityLow100.0100.00
 fwLpKill200.0200.00
 eliteBonusReconShip320.020.00
Skins
Pilgrim Cold Iron SKIN (Permanent)
Pilgrim Cold Iron Serenity Only SKIN (30 Days)
Pilgrim Cold Iron Serenity Only SKIN (365 Days)
Pilgrim Cold Iron Serenity Only SKIN (7 Days)
Pilgrim Cold Iron Serenity Only SKIN (90 Days)
Pilgrim Cold Iron Serenity Only SKIN (Permanent)
Pilgrim EoM SKIN (Permanent)
Pilgrim EoM Serenity Only SKIN (30 Days)
Pilgrim EoM Serenity Only SKIN (365 Days)
Pilgrim EoM Serenity Only SKIN (7 Days)
Pilgrim EoM Serenity Only SKIN (90 Days)
Pilgrim EoM Serenity Only SKIN (Permanent)
Pilgrim Exoplanets Hunter SKIN (Permanent)
Pilgrim Glacial Drift SKIN (Permanent)
Pilgrim Imperial Jubilee SKIN (Permanent)
Pilgrim Ironblood SKIN (Permanent)
Pilgrim Ironblood Serenity Only SKIN (30 Days)
Pilgrim Ironblood Serenity Only SKIN (365 Days)
Pilgrim Ironblood Serenity Only SKIN (7 Days)
Pilgrim Ironblood Serenity Only SKIN (90 Days)
Pilgrim Ironblood Serenity Only SKIN (Permanent)
Pilgrim Purity of the Throne SKIN (Permanent)
Pilgrim Purity of the Throne Serenity Only SKIN (30 Days)
Pilgrim Purity of the Throne Serenity Only SKIN (365 Days)
Pilgrim Purity of the Throne Serenity Only SKIN (7 Days)
Pilgrim Purity of the Throne Serenity Only SKIN (90 Days)
Pilgrim Purity of the Throne Serenity Only SKIN (Permanent)
Pilgrim Raata Sunset SKIN (Permanent)
Pilgrim Raata Sunset Serenity Only SKIN (30 Days)
Pilgrim Raata Sunset Serenity Only SKIN (365 Days)
Pilgrim Raata Sunset Serenity Only SKIN (7 Days)
Pilgrim Raata Sunset Serenity Only SKIN (90 Days)
Pilgrim Raata Sunset Serenity Only SKIN (Permanent)
Pilgrim Star Captain SKIN (Permanent)

Description

Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.

Developer: Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems, they provide a nice mix of offense and defense. On the other hand, their electronic and shield systems tend to be rather limited.