Golem Guristas Edition

Caldari Battleship bonuses per level

10.0 % bonus to Cruise Missile and Torpedo max velocity.
5.0 % bonus to Cruise Missile and Torpedo explosion velocity.

Marauders bonuses per level

7.5 % bonus to Shield Booster amount.
10.0 % bonus to Target Painter effectiveness.

Role bonuses

100.0 % bonus to Heavy Missile, Cruise Missile and Torpedo damage.
100.0 % bonus to Tractor Beam range and velocity.
70.0 % reduction in Micro Jump Drive reactivation delay.
 Can fit Bastion modules.
Defenses
Shield
8,800 HP
uniformity: 25%
0%
40%
48%
50%
Armor
6,700 HP
uniformity: 25%
50%
59%
34%
10%
Structure
7,700 HP
uniformity: 0%
33%
33%
33%
33%
Basic
Volume486,000.00 m3
Repackaged Volume50,000.00 m3
Mass94,335,000.00 kg
Tech Level2.00 Level
 Base Price284,750,534.00 ISK
 PublishedFalse
Cargo
Capacity1,225.00 m3
Fitting
Powergrid Output8,500.00 MW
CPU Output715.00 tf
Capacitor Capacity6,325.00 GJ
Capacitor Recharge time1,150.00 s
Turret Hardpoints0.00 hardpoints
Launcher Hardpoints4.00 hardpoints
High Slots8.00 
Medium Slots7.00 
Low Slots4.00 
Rig Slots2.00 
 Rig Sizelarge
Calibration400.00 points
Targeting
Maximum Locked Targets10.00
Maximum Targeting Range95,000.00 m
Ladar Sensor Strength0.00 points
Magnetometric Sensor Strength0.00 points
RADAR Sensor Strength0.00 points
Gravimetric Sensor Strength14.00 points
Signature Radius450.00 m
Scan Resolution105.00 mm
scanSpeed9.00 s
Navigation
Maximum Velocity100.00 m/sec
Warp Speed Multiplier3.50 x
Inertia Modifier0.12 x
Drones
Drone Capacity75.00 m3
Drone Bandwidth25.00 Mbit/sec
Insurance
Industry
Produced by
Golem Guristas Edition Blueprint (Manufacturing)
Other
Rig Slots2.00 
 gfxBoosterID395.00
 propulsionGraphicID395.00
Ship Warp Speed1.00 AU/s
Item Damage0.00 HP
Heat Attenuation0.82
heatAttenuationLow0.63
heatAttenuationMed0.79
 Meta Level5.00 Level
Power Load0.00 MW
 Reactivation Bonus-70.00 %
 typeColorScheme11,412.00
 warpFactor0.00
Shield recharge time2,272.00 s
 uniformity1.00
Capacity1,225.00 m3
Frigate Escape Bay1.00 units
Mass94,335,000.00 kg
Volume486,000.00 m3
eliteBonusViolators110.00
eliteBonusViolators27.50
eliteBonusViolatorsRole2100.00
eliteBonusViolatorsRole1100.00
eliteBonusViolatorsRole3100.00
 fwLpKill1,000.00
heatGenerationMultiplier0.50
heatCapacityLow100.00
heatDissipationRateMed0.01
heatCapacityMed100.00
heatDissipationRateLow0.01
heatDissipationRateHi0.01
heatCapacityHi100.00
shipBonusCB310.00
shipBonus2CB5.00
minTargetVelDmgMultiplier0.50
maxDirectionalVelocity1,000.00
 mainColor16,777,215.00
maxPassengers1,000.00
 warpCapacitorNeed0.00
radius250.00
shieldCharge0.00
shipBonusCB10.00
 powerToSpeed1.00
charge0.00 GJ
CPU Load0.00 tf

Description

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Lai Dai

Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.