Golem
Traits
Type Bonuses
Caldari Battleship bonuses per level
- 10 % bonus to Cruise Missiles and Torpedoes max velocity
- 5 % bonus to Cruise Missiles and Torpedoes explosion velocity
Marauders bonuses per level
- 7.5 % bonus to Shield Operation amount
- 10 % bonus to Target Painting effectiveness
Role Bonuses
- 100 % bonus to Heavy Missiles, Cruise Missiles and Torpedoes damage
- 100 % bonus to Small Tractor Beam I range and velocity
- 70 % reduction in Micro Jump Drive Operation reactivation delay
- Can fit Bastion Module I
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Raven | Tech I | 7,700 HP | 6,380 HP | 7,040 HP | 11,000 MW | 750 tf | 5,500 GJ | 7 | 7 | 5 | 4 | 6 | |
Golem | Tech II | 8,800 HP | 6,700 HP | 7,700 HP | 8,500 MW | 715 tf | 6,325 GJ | 8 | 7 | 4 | 4 | ||
Raven Navy Issue | Faction | 11,550 HP | 8,800 HP | 10,450 HP | 12,000 MW | 780 tf | 5,900 GJ | 8 | 7 | 5 | 8 | ||
Raven State Issue | Faction | 14,850 HP | 13,148 HP | 13,148 HP | 11,400 MW | 770 tf | 5,250 GJ | 8 | 6 | 6 | 2 | 8 |
Market
Basic
- Mass:
- 157,000,000 kg
- Packaged volume:
- 50,000 m3
- Portion size:
- 1
Tech Level:
- 2
Meta Level:
- 5
Structure Hitpoints:
- 7,700 HP
Capacity:
- 1,225 m3
Volume:
- 470,000 m3
Mass:
- 157,000,000 kg
radius:
- 250 m
Resistances
Cargo
Capacity:
- 1,225 m3
Frigate Escape Bay:
- 1 units
Fitting
Powergrid Output:
- 8,500 MW
CPU Output:
- 715 tf
High Slots:
- 8
Medium Slots:
- 7
Low Slots:
- 4
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
Heat Attenuation:
- 0.82
heatAttenuationMed:
- 0.79
heatAttenuationLow:
- 0.63
Rigging
Rig Slots:
- 2
Rig Slots:
- 2
Rig Size:
- large
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 123,500 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 23 points
Signature Radius:
- 450 m
Scan Resolution:
- 140 mm
scanSpeed:
- 9s
Navigation
Maximum Velocity:
- 100 m/sec
Inertia Modifier:
- 0.077 x
Drones
Drone Capacity:
- 75 m3
Drone Bandwidth:
- 25 Mbit/sec
Required Skills
(x8)
[5]
(x1)
[4]
(x6)
[3]
(x1)
[3]
(x5)
[3]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
(x10)
[1]
(x1)
[5]
(x2)
[5]
(x1)
[1]
(x1)
[2]
(x6)
[5]
(x2)
[4]
(x1)
[2]
Insurance
Capacitor
Capacitor Capacity:
- 6,325 GJ
Capacitor Recharge time:
- 19m 10s
Shield
Shield Capacity:
- 8,800 HP
Shield recharge time:
- 37m 52s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 6,700 HP
armorUniformity:
- 0.75
Armor Thermal Damage Resistance:
- 58.75%
Armor Kinetic Damage Resistance:
- 34.375%
Structure
Structure Hitpoints:
- 7,700 HP
Manufacturing
- Blueprint:
- Golem Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Construction Blocks | 450 |
Morphite | 975 |
Magpulse Thruster | 375 |
Gravimetric Sensor Cluster | 863 |
Quantum Microprocessor | 6,000 |
Titanium Diborite Armor Plate | 37,500 |
Graviton Reactor Unit | 675 |
Scalar Capacitor Unit | 3,000 |
Sustained Shield Emitter | 3,795 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 1000
uniformity:
- 1
warpCapacitorNeed:
- 1.38e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
shipBonusCB:
- 10
shipBonus2CB:
- 5
shipBonusCB3:
- 10
maxDirectionalVelocity:
- 1000
eliteBonusViolators2:
- 7.5
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 1000
typeColorScheme:
- 11412
Reactivation Bonus:
- -70 %
Description
Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides resistance to electronic warfare and the ability to withstand enormous amounts of punishment, at the cost of being stationary.