Kronos Police Edition

Gallente Battleship bonuses per level

5.0 % bonus to Large Hybrid Turret damage.
10.0 % bonus to Large Hybrid Turret falloff.

Marauders bonuses per level

7.5 % bonus to Armor Repairer amount.
7.5 % bonus to Large Hybrid Turret tracking speed.

Role bonuses

100.0 % bonus to Large Hybrid Turret damage.
100.0 % bonus to Tractor Beam range and velocity.
70.0 % reduction in Micro Jump Drive reactivation delay.
 Can fit Bastion modules.
Defenses
Shield
7,300 HP
uniformity: 25%
0%
30%
55%
50%
Armor
7,900 HP
uniformity: 25%
50%
43%
51%
10%
Structure
9,500 HP
uniformity: 0%
33%
33%
33%
33%
Basic
Volume486,000.00 m3
Repackaged Volume50,000.00 m3
Mass93,480,000.00 kg
Tech Level2.00 Level
 Base Price280,626,304.00 ISK
 PublishedFalse
Cargo
Capacity1,275.00 m3
Fitting
Powergrid Output14,000.00 MW
CPU Output580.00 tf
Capacitor Capacity6,900.00 GJ
Capacitor Recharge time1,150.00 s
Turret Hardpoints4.00 hardpoints
Launcher Hardpoints0.00 hardpoints
High Slots8.00 
Medium Slots4.00 
Low Slots7.00 
Rig Slots2.00 
 Rig Sizelarge
Calibration400.00 points
Targeting
Maximum Locked Targets10.00
Maximum Targeting Range90,000.00 m
Ladar Sensor Strength0.00 points
Magnetometric Sensor Strength13.00 points
RADAR Sensor Strength0.00 points
Gravimetric Sensor Strength0.00 points
Signature Radius420.00 m
Scan Resolution120.00 mm
scanSpeed8.25 s
Navigation
Maximum Velocity105.00 m/sec
Warp Speed Multiplier3.50 x
Inertia Modifier0.12 x
Drones
Drone Capacity125.00 m3
Drone Bandwidth50.00 Mbit/sec
Insurance
Industry
Produced by
Kronos Police Edition Blueprint (Manufacturing)
Other
Rig Slots2.00 
 gfxBoosterID395.00
 propulsionGraphicID395.00
Ship Warp Speed1.00 AU/s
Item Damage0.00 HP
Heat Attenuation0.82
heatAttenuationLow0.79
heatAttenuationMed0.63
 Meta Level5.00 Level
Power Load0.00 MW
 Reactivation Bonus-70.00 %
 typeColorScheme11,407.00
 warpFactor0.00
Shield recharge time2,272.00 s
 uniformity1.00
Capacity1,275.00 m3
Frigate Escape Bay1.00 units
Mass93,480,000.00 kg
Volume486,000.00 m3
CPU Load0.00 tf
 powerToSpeed1.00
charge0.00 GJ
heatCapacityMed100.00
heatDissipationRateLow0.01
heatDissipationRateMed0.01
heatDissipationRateHi0.01
heatCapacityHi100.00
eliteBonusViolatorsRole2100.00
eliteBonusViolatorsRole1100.00
eliteBonusViolators27.50
eliteBonusViolators17.50
eliteBonusViolatorsRole3100.00
heatGenerationMultiplier0.50
heatCapacityLow100.00
 fwLpKill1,000.00
shipBonusGB210.00
shipBonusGB5.00
maxDirectionalVelocity1,000.00
minTargetVelDmgMultiplier0.50
maxPassengers1,000.00
 mainColor16,777,215.00
shieldCharge0.00
 warpCapacitorNeed0.00
radius250.00

Description

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.