Kronos Inner Zone Shipping Edition

Gallente Battleship bonuses per level

5.0 % bonus to Large Hybrid Turret damage.
10.0 % bonus to Large Hybrid Turret falloff.

Marauders bonuses per level

7.5 % bonus to Armor Repairer amount.
7.5 % bonus to Large Hybrid Turret tracking speed.

Role bonuses

100.0 % bonus to Large Hybrid Turret damage.
100.0 % bonus to Tractor Beam range and velocity.
70.0 % reduction in Micro Jump Drive reactivation delay.
 Can fit Bastion modules.
Defenses
Shield
7,300 HP
uniformity: 25%
0%
30%
55%
50%
Armor
7,900 HP
uniformity: 25%
50%
43%
51%
10%
Structure
9,500 HP
uniformity: 0%
33%
33%
33%
33%
Basic
 Type ID34245
 PublishedFalse
Tech Level2
 Meta Level5 Level
Volume486,000 m3
Repackaged Volume50,000 m3
Mass93,480,000 kg
radius250
 Base Price280,626,304 ISK
NPC
Shield recharge time2,272.00 s
Cargo
Capacity1,275 m3
Fitting
Powergrid Output14,000 MW
CPU Output580 tf
Capacitor Capacity6,900 GJ
Capacitor Recharge time1,150.00 s
Turret Hardpoints4 hardpoints
Launcher Hardpoints0 hardpoints
High Slots
Medium Slots
Low Slots
Rig Slots
 Rig Sizelarge
Calibration400 points
Targeting
Maximum Locked Targets10
Maximum Targeting Range90,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength13 points
RADAR Sensor Strength0 points
Gravimetric Sensor Strength0 points
Signature Radius420 m
Scan Resolution120 mm
scanSpeed8.25 s
Navigation
Maximum Velocity105 m/sec
 Warp Speed Multiplier3.5 x
Inertia Modifier0.117 x
Drones
Drone Capacity125 m3
Drone Bandwidth50 Mbit/sec
Insurance
Industry
Other
Cargo Scan Resistance0 %
Capacitor Warfare Resistance0.00 %
Stasis Webifier Resistance0.00 %
Weapon Disruption Resistance0.00 %
Rig Slots
 gfxBoosterID395
 propulsionGraphicID395
 Heat Attenuation0.820335356
 heatAttenuationLow0.793700526
 heatAttenuationMed0.629960525
 heatCapacityHi100
 heatCapacityLow100
 heatCapacityMed100
 heatDissipationRateHi0.01
 heatDissipationRateLow0.01
 heatDissipationRateMed0.01
 heatGenerationMultiplier0.5
Item Damage0 HP
Power Load0 MW
 Reactivation Bonus-70 %
 typeColorScheme11,407
 uniformity1
Ship Warp Speed1 AU/s
 warpCapacitorNeed0.000000138
 warpFactor0
Capacity1,275 m3
Frigate Escape Bay1 units
maxDirectionalVelocity1,000
minTargetVelDmgMultiplier0.5
shipBonusGB5
 shipBonusGB210
shieldCharge0
 mainColor16,777,215
maxPassengers1,000
 powerToSpeed1
charge0 GJ
CPU Load0 tf
eliteBonusViolatorsRole3100
eliteBonusViolators17.5
eliteBonusViolators27.5
eliteBonusViolatorsRole2100
eliteBonusViolatorsRole1100
 fwLpKill1,000
Type Info
Type ID34245
Graphic ID20946
Group IDMarauder [900]
Meta Group IDTech II [2]
Race ID8
Faction Nameinnerzone

Description

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.