Hydra

Covert Ops bonuses per level

0.75 % additional bonus to Light Entropic Disintegrator damage multiplier bonus per cycle.
10.0 % bonus to Core and Combat Scanner Probe strength.
20.0 % reduction in Cloaking Devices CPU requirement.

Precursor Frigate bonuses per level

7.5 % bonus to Light Entropic Disintegrator damage.
7.5 % bonus to Light Entropic Disintegrator optimal range.

Role bonuses

 Cloak reactivation delay reduced to 5 seconds.
50.0 % reduced Energy Neutralizer capacitor need.
50.0 % reduced Remote Armor Repairer capacitor need.
50.0 % reduced Smart Bomb capacitor need.
100.0 % bonus to Remote Armor Repairer range.
Defenses
Shield
550 HP
uniformity: 25%
35%
35%
35%
35%
Armor
940 HP
uniformity: 25%
45%
45%
45%
45%
Structure
550 HP
uniformity: 0%
33%
33%
33%
33%
Market
StationSellBuy
Jita
Amarr
Rens
Dodixie
Hek
Maila
Basic
 Type ID48636
 PublishedTrue
Tech Level1
 Meta Level0 Level
Volume28,600 m3
Repackaged Volume2,500 m3
Mass950,000 kg
radius42
 Base Price16,200,000 ISK
NPC
Shield recharge time625.00 s
Cargo
Capacity213 m3
Fitting
Powergrid Output75 MW
CPU Output210 tf
Capacitor Capacity450 GJ
Capacitor Recharge time212.50 s
Turret Hardpoints1 hardpoints
Launcher Hardpoints0 hardpoints
High Slots
Medium Slots
Low Slots
Rig Slots
 Rig Sizesmall
Calibration400 points
Targeting
Maximum Locked Targets7
Maximum Targeting Range65,000 m
Ladar Sensor Strength0 points
Magnetometric Sensor Strength0 points
RADAR Sensor Strength16 points
Gravimetric Sensor Strength0 points
Signature Radius35 m
Scan Resolution660 mm
scanSpeed2.00 s
Navigation
Maximum Velocity390 m/sec
 Warp Speed Multiplier5 x
Inertia Modifier3.15 x
Drones
Drone Capacity30 m3
Drone Bandwidth15 Mbit/sec
Insurance
Reprocessing
 Portion Size1
Output 
Tritanium11,652
Pyerite3,145
Mexallon1,474
Isogen199
Nocxium41
Zydrine10
Megacyte1
Crystalline Isogen-10110
Zero-Point Condensate75
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Produced by
Hydra Blueprint (Manufacturing)
Other
 Cloak Reactivation Delay5.00 s
 shipBonusRole1100
 shipBonusRole2-50
Cargo Scan Resistance0 %
Capacitor Warfare Resistance0.00 %
Stasis Webifier Resistance0.00 %
Weapon Disruption Resistance0.00 %
Rig Slots
 gfxBoosterID394
 propulsionGraphicID394
 Heat Attenuation0.63
 heatAttenuationLow0.63
 heatAttenuationMed0.63
 heatCapacityHi100
 heatCapacityLow100
 heatCapacityMed100
 heatDissipationRateHi0.01
 heatDissipationRateLow0.01
 heatDissipationRateMed0.01
 heatGenerationMultiplier1
Item Damage0 HP
Power Load0 MW
 typeColorScheme11,313
 uniformity1
Ship Warp Speed1 AU/s
 warpCapacitorNeed0.00000224
 warpFactor0
Capacity213 m3
 powerToSpeed1
charge0 GJ
CPU Load0 tf
 Special Ability Bonus7.5 %
 Special Ability Bonus7.5 %
 eliteBonusCovertOps30.0075
 fwLpKill25
 isBlackOpsJumpConduitPassenger1
 isBlackOpsJumpPortalPassenger1
eliteBonusCovertOps210
minTargetVelDmgMultiplier0.05
maxDirectionalVelocity3,000
eliteBonusCovertOps1-20
shipScanResistance0 %
 mainColor16,777,215
maxPassengers12
shieldCharge0
Type Info
Type ID48636
Faction ID500026
Graphic ID22234
Sound ID20063
Group IDCovert Ops [830]
Meta Group IDTech II [2]
Race ID135
Faction Nametournament-xvi2
Material Set ID396

Description

Based on the Triglavian Damavik-class frigate, the Hydra is an experimental vessel from the Society of Conscious Thought that melds elements of Society technology and design philosophy, with the underlying hull and unique Triglavian systems. In particular, support for covert ops and scan probe technology was added to the ship's already formidable array of capabilities.

In mid YC120, the SoCT provided limited numbers of blueprints for the experimental Hydra design as part of their sponsorship of the capsuleer Alliance Tournament XVI.