Caracal Navy Issue
Traits
Type Bonuses
Caldari Cruiser bonuses per level
- 6 % bonus to Rapid Light Missiles, Heavy Missiles and Heavy Assault Missiles Launcher rate of fire
- 5 % bonus to Heavy Missiles and Heavy Assault Missiles explosion radius
Defenses
Variations
Type | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Caracal | Tech I | 1,700 HP | 1,200 HP | 1,400 HP | 630 MW | 430 tf | 1,250 GJ | 5 | 5 | 4 | 5 | ||
Cerberus | Tech II | 2,000 HP | 1,200 HP | 1,400 HP | 820 MW | 535 tf | 1,200 GJ | 6 | 5 | 4 | 6 | ||
Caracal Navy Issue | Faction | 3,000 HP | 1,950 HP | 2,250 HP | 900 MW | 465 tf | 1,450 GJ | 6 | 6 | 3 | 6 |
Market
Basic
- Mass:
- 9,600,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
Tech Level:
- 1
Meta Level:
- 7
Structure Hitpoints:
- 2,250 HP
Capacity:
- 450 m3
Volume:
- 101,000 m3
Mass:
- 9,600,000 kg
radius:
- 202 m
Resistances
Cargo
Capacity:
- 450 m3
Fitting
Powergrid Output:
- 900 MW
CPU Output:
- 465 tf
High Slots:
- 6
Medium Slots:
- 6
Low Slots:
- 3
Overloading
heatCapacityHi:
- 100
heatDissipationRateHi:
- 0.01
heatDissipationRateMed:
- 0.01
heatDissipationRateLow:
- 0.01
heatCapacityMed:
- 100
heatCapacityLow:
- 100
heatGenerationMultiplier:
- 0.75
Heat Attenuation:
- 0.76
heatAttenuationMed:
- 0.76
heatAttenuationLow:
- 0.5
Rigging
Rig Slots:
- 3
Rig Slots:
- 3
Rig Size:
- medium
Calibration:
- 400 points
Targeting
Maximum Targeting Range:
- 57,500 m
Ladar Sensor Strength:
- 0 points
Magnetometric Sensor Strength:
- 0 points
RADAR Sensor Strength:
- 0 points
Gravimetric Sensor Strength:
- 21 points
Signature Radius:
- 125 m
Scan Resolution:
- 270 mm
scanSpeed:
- 6s
Navigation
Maximum Velocity:
- 210 m/sec
Inertia Modifier:
- 0.51 x
Drones
Drone Capacity:
- 25 m3
Drone Bandwidth:
- 25 Mbit/sec
Required Skills
(x5)
[2]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
Insurance
Capacitor
Capacitor Capacity:
- 1,450 GJ
Capacitor Recharge time:
- 8m 2.5s
Shield
Shield Capacity:
- 3,000 HP
Shield recharge time:
- 20m 50s
shieldUniformity:
- 0.75
Armor
Armor Hitpoints:
- 1,950 HP
armorUniformity:
- 0.75
Structure
Structure Hitpoints:
- 2,250 HP
Manufacturing
- Blueprint:
- Caracal Navy Issue Blueprint
Engineering Rig
- Source rigs:
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 540,000 |
Pyerite | 122,222 |
Mexallon | 36,000 |
Isogen | 7,222 |
Nocxium | 1,500 |
Zydrine | 1,000 |
Megacyte | 212 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Adam4Eve Material InfluenceOther
Item Damage:
- 0 HP
Power Load:
- 0 MW
charge:
- 0 GJ
powerToSpeed:
- 1
warpFactor:
- 0
CPU Load:
- 0 tf
mainColor:
- 16777215
maxPassengers:
- 500
uniformity:
- 1
warpCapacitorNeed:
- 8.13e-7
propulsionGraphicID:
- 395
gfxBoosterID:
- 395
shieldCharge:
- 0
shipBonusCC:
- -6
shipBonusCC2:
- -5
maxDirectionalVelocity:
- 2000
Ship Warp Speed:
- 1 AU/s
fwLpKill:
- 150
metaGroupID:
- 4
typeColorScheme:
- 11321
Type Info
- Type ID:
- 17634
- Base price:
- 25.60m ISK
- Capacity:
- 450 m3
- Faction ID:
- 500001
- Graphic ID:
- 1786
- Group ID:
- Cruiser
- Market group ID:
- Navy Faction
- Meta group ID:
- 4
- Published:
- true
- Race ID:
- 1
- Radius:
- 202 m
- Sof faction name:
- caldarinavy
- Sound ID:
- 20070
- Volume:
- 101,000 m3
Description
Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.