Caracal
Traits
Type Bonuses
Caldari Cruiser bonuses per level
- 5 % bonus to Rapid Light Missiles, Heavy Missiles and Heavy Assault Missiles Launcher rate of fire
- 10 % bonus to Heavy Missiles and Heavy Assault Missiles max velocity
Defenses
Variations
Type | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Caracal | Tech I | 1,700 HP | 1,200 HP | 1,400 HP | 630 MW | 430 tf | 1,250 GJ | 5 | 5 | 4 | 5 | ||
Cerberus | Tech II | 2,000 HP | 1,200 HP | 1,400 HP | 820 MW | 535 tf | 1,200 GJ | 6 | 5 | 4 | 6 | ||
Caracal Navy Issue | Faction | 3,000 HP | 1,950 HP | 2,250 HP | 900 MW | 465 tf | 1,450 GJ | 6 | 6 | 3 | 6 |
Market
Basic
- Mass:
- 11,910,000 kg
- Packaged volume:
- 10,000 m3
- Portion size:
- 1
- Tech Level:
- 1
- Meta Level:
- 0
- Structure Hitpoints:
- 1,400 HP
- Capacity:
- 450 m3
- Volume:
- 92,000 m3
- Mass:
- 11,910,000 kg
- radius:
- 202 m
Resistances
Cargo
- Capacity:
- 450 m3
Fitting
- Powergrid Output:
- 630 MW
- CPU Output:
- 430 tf
- High Slots:
- 5
- Medium Slots:
- 5
- Low Slots:
- 4
Overloading
- heatCapacityHi:
- 100
- heatDissipationRateHi:
- 0.01
- heatDissipationRateMed:
- 0.01
- heatDissipationRateLow:
- 0.01
- heatCapacityMed:
- 100
- heatCapacityLow:
- 100
- heatGenerationMultiplier:
- 0.75
- Heat Attenuation:
- 0.71
- heatAttenuationMed:
- 0.71
- heatAttenuationLow:
- 0.63
Rigging
- Rig Slots:
- 3
- Rig Slots:
- 3
- Rig Size:
- medium
- Calibration:
- 400 points
Targeting
- Maximum Targeting Range:
- 57,500 m
- Ladar Sensor Strength:
- 0 points
- Magnetometric Sensor Strength:
- 0 points
- RADAR Sensor Strength:
- 0 points
- Gravimetric Sensor Strength:
- 16 points
- Signature Radius:
- 125 m
- Scan Resolution:
- 270 mm
- scanSpeed:
- 6s
Navigation
- Maximum Velocity:
- 230 m/sec
- Inertia Modifier:
- 0.47 x
Drones
- Drone Capacity:
- 10 m3
- Drone Bandwidth:
- 10 Mbit/sec
Required Skills
(x5)
[1]
(x1)
[2]
(x2)
[3]
(x2)
[3]
(x1)
[1]
Insurance
Capacitor
- Capacitor Capacity:
- 1,250 GJ
- Capacitor Recharge time:
- 7m 25s
Shield
- Shield Capacity:
- 1,700 HP
- Shield recharge time:
- 20m 50s
- shieldUniformity:
- 0.75
Armor
- Armor Hitpoints:
- 1,200 HP
- armorUniformity:
- 0.75
Structure
- Structure Hitpoints:
- 1,400 HP
Reprocessing
- Portion size:
- 1
Output | Quantity |
---|---|
Tritanium | 400,000 |
Pyerite | 100,000 |
Mexallon | 36,000 |
Isogen | 9,000 |
Nocxium | 1,500 |
Zydrine | 350 |
Megacyte | 140 |
Basic reprocessing, not accounting for skills and other bonuses.
Manufacturing
- Blueprint:
- Caracal Blueprint
Industry
Adam4Eve Material InfluenceOther
- Item Damage:
- 0 HP
- Power Load:
- 0 MW
- charge:
- 0 GJ
- powerToSpeed:
- 1
- warpFactor:
- 0
- CPU Load:
- 0 tf
- mainColor:
- 16777215
- maxPassengers:
- 510
- uniformity:
- 1
- warpCapacitorNeed:
- 8.13e-7
- propulsionGraphicID:
- 395
- gfxBoosterID:
- 395
- shieldCharge:
- 0
- shipBonusCC:
- -5
- shipBonusCC2:
- 10
- maxDirectionalVelocity:
- 2000
- Ship Warp Speed:
- 1 AU/s
- fwLpKill:
- 100
- typeColorScheme:
- 11324
Description
The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.